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  2. Full Sail University - Wikipedia

    en.wikipedia.org/wiki/Full_Sail_University

    Full Sail's Game Design master's degree has been ranked in The Princeton Review's Top 25 Graduate Program for Video Game Design since 2014. [79] [80] [81] Full Sail also ranked in the top 50 in The Princeton Review's list of undergraduate programs for game design in 2021.

  3. SMU Guildhall - Wikipedia

    en.wikipedia.org/wiki/SMU_Guildhall

    SMU Guildhall is a graduate video game development program located at the Southern Methodist University (SMU). [1] It was one of the first graduate video game development programs in the United States. In 2020, it was ranked #4 among the Top 25 Graduate Schools for Game Design by the Princeton Review. [2]

  4. Florida Interactive Entertainment Academy - Wikipedia

    en.wikipedia.org/wiki/Florida_Interactive...

    FIEA is a graduate video game development school offering an accredited master's degree in interactive entertainment. Areas of study include game design, art, programming and production. The Academy is located at UCF Downtown, which also houses other graduate and undergraduate programs in art, business, education, health sciences, digital media ...

  5. USC Interactive Media & Games Division - Wikipedia

    en.wikipedia.org/wiki/USC_Interactive_Media...

    The University of Southern California's School of Cinematic Arts's Interactive Media & Games Division first accepted M.F.A. students in 2002. The division currently offers both undergraduate (B.F.A.) and graduate (M.F.A. and M.S.) programs in interactive media and game design, as well as B.F.A. programs in game art and themed entertainment and an M.A. in media, games and health.

  6. Harvey Smith (game designer) - Wikipedia

    en.wikipedia.org/wiki/Harvey_Smith_(game_designer)

    Harvey Smith (born 1966) is an American video game designer and writer, working at Arkane Studios.. Smith has lectured in various places around the world on topics such as level design, emergent gameplay, leadership, game unit differentiation, [1] future trends and interactive narrative.

  7. Bushnell's Law - Wikipedia

    en.wikipedia.org/wiki/Bushnell's_Law

    Bushnell's Law or Nolan's Law is an aphorism often attributed to Atari founder Nolan Bushnell, on the subject of video game design: [1] All the best games are easy to learn and difficult to master. They should reward the first quarter and the hundredth. Bushnell came up with the concept based on his experience with his first game Computer Space ...

  8. Rules of Play - Wikipedia

    en.wikipedia.org/wiki/Rules_of_Play

    Rules of Play expresses the perspective that a theoretical framework for interactive design has not yet been established. This is not the first time this has been recognized or explored, but is explored in a fresh way in great detail - with one review stating that: "the book manages to bridge the emerging field of game studies methodologies and design theory".

  9. Chris Swain (game designer) - Wikipedia

    en.wikipedia.org/wiki/Chris_Swain_(game_designer)

    Chris Swain is an American game designer, entrepreneur, and professor. He is the founder of two venture-backed game companies. He is the founder of two venture-backed game companies. He worked full-time as a professor at The University of Southern California from 2004-2011.

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