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  2. Clip art - Wikipedia

    en.wikipedia.org/wiki/Clip_art

    Examples of computer clip art, from Openclipart. Clip art (also clipart, clip-art) is a type of graphic art. Pieces are pre-made images used to illustrate any medium. Today, clip art is used extensively and comes in many forms, both electronic and printed. However, most clip art today is created, distributed, and used in a digital form.

  3. Motion graphics - Wikipedia

    en.wikipedia.org/wiki/Motion_graphics

    Motion graphics are usually displayed via electronic media technology, but may also be displayed via manual powered technology (e.g. thaumatrope, phenakistoscope, stroboscope, zoetrope, praxinoscope, flip book). The term distinguishes static graphics from those with a transforming appearance over time, without over-specifying the form. [1]

  4. Education and technology - Wikipedia

    en.wikipedia.org/wiki/Education_and_technology

    The OLPC laptop being introduced to children in Haiti. The role of educational technology in enhancing access to education, particularly in impoverished areas and developing countries, is increasingly significant. However, it is important to recognise that educational technology is not solely about the integration of education and technology ...

  5. Technology - Wikipedia

    en.wikipedia.org/wiki/Technology

    Technology is the application of conceptual knowledge to achieve practical goals, especially in a reproducible way. [1] The word technology can also mean the products resulting from such efforts, [2] [3] including both tangible tools such as utensils or machines, and intangible ones such as software.

  6. Digital video - Wikipedia

    en.wikipedia.org/wiki/Digital_video

    Digital video is an electronic representation of moving visual images in the form of encoded digital data. This is in contrast to analog video, which represents moving visual images in the form of analog signals. Digital video comprises a series of digital images displayed in rapid succession, usually at 24, 25, 30, or 60 frames per second ...

  7. Multimedia - Wikipedia

    en.wikipedia.org/wiki/Multimedia

    Video, still images, animation, audio, and written text are the building blocks on which multimedia takes shape. In the 1990s, some computers were called "multimedia computers" because they represented advances in graphical and audio quality, such as the Amiga 1000, which could produce 4096 colors (12-bit color), outputs for TVs and VCRs, and ...

  8. Digital imaging - Wikipedia

    en.wikipedia.org/wiki/Digital_imaging

    An important development in digital image compression technology was the discrete cosine transform (DCT). [16] DCT compression is used in JPEG, which was introduced by the Joint Photographic Experts Group in 1992. [17] JPEG compresses images down to much smaller file sizes, and has become the most widely used image file format on the Internet. [18]

  9. Technology education - Wikipedia

    en.wikipedia.org/wiki/Technology_education

    Technology education is an offshoot of the Industrial Arts tradition in the United States and the Craft teaching or vocational education in other countries. [4] In 1980, through what was called the "Futuring Project", the name of "industrial arts education" was changed to be "technology education" in New York State; the goal of this movement was to increase students' technological literacy. [6]