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  2. Family (video game) - Wikipedia

    en.wikipedia.org/wiki/Family_(video_game)

    Family is a 2020 video game by Sheinman Games, the studio of independent British developer Tim Sheinman. Described by the creator as a "unique detective game of musical genealogy", [1] Family is a puzzle game in which players piece together information from radio interviews, music and written notes to identify a series of band members in a fictitious music scene, the 'London Pop Scene ...

  3. Famiclone - Wikipedia

    en.wikipedia.org/wiki/Famiclone

    There are also a number of famiclones in the shape of a Game Boy or similar, but which can only display NES/Famicom games on a TV, and have a simple LCD game in the screen area. such an example is the NES Clone "GameKids Advance", which resembles an older Game Boy Advance, and has a built-in LCD game, powered by 2 AA batteries, or the included ...

  4. List of graphic adventure games - Wikipedia

    en.wikipedia.org/.../List_of_graphic_adventure_games

    Game engine Mystery House: On-Line Systems: On-Line Systems Apple II: 5 May 1980: First graphic adventure game, featuring black and white visuals. ADL (Adventure Development Language) Wizard and the Princess: On-Line Systems: On-Line Systems Apple II, Apple II Plus, Atari 8-bit, Commodore 64, IBM PC, PCjr, FM-7, PC-88, PC-98: August 1980

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  6. List of stereoscopic video games - Wikipedia

    en.wikipedia.org/wiki/List_of_stereoscopic_video...

    This is a list of stereoscopic video games.The following article is the list of notable stereoscopic 3D games and related productions and the platforms they can run on. . Additionally, many PC games are supported or are unsupported but capable 3D graphics with AMD HD3D, DDD TriDef, Nvidia 3D Vision, 3DGM, and

  7. 3D GameStudio - Wikipedia

    en.wikipedia.org/wiki/3D_GameStudio

    The main part, the central right section, is where most of the editing is done. There are three graphs and a 3D view. Through re-arrangeable, the top left window is the top view, which has the X and Y coordinates. The bottom left is the side view, or the X and Z coordinates. The bottom right is the back view, or the Y and Z coordinates.

  8. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional (3D) effect.

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