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A quarterstaff (plural quarterstaffs or quarterstaves), also short staff or simply staff is a traditional European polearm, which was especially prominent in England during the Early Modern period. The term is generally accepted to refer to a shaft of hardwood from 6 to 9 feet (1.8 to 2.7 m) long, sometimes with a metal tip, ferrule , or spike ...
A typical five-line staff. In Western musical notation, the staff [1] [2] (UK also stave; [3] plural: staffs or staves), [1] also occasionally referred to as a pentagram, [4] [5] [6] is a set of five horizontal lines and four spaces that each represent a different musical pitch or in the case of a percussion staff, different percussion ...
A flail-like iron staff (left) in military compendium Wujing Zongyao Schematic representation of the three main Chinese martial arts staffs. The gun is fashioned with one thick end as the base and a thinner end near the tip, and is cut to be about the same height as the user or 6 foot.
A 19th-century drawing of Sun Wukong featuring his staff. Ruyi Jingu Bang (Chinese: 如意金箍棒; pinyin: Rúyì Jīngū Bàng; Wade–Giles: Ju 2-yi 4 Chin 1-ku 1-pang 4), or simply Ruyi Bang or Jingu Bang, is the poetic name of a magical staff wielded by the immortal monkey Sun Wukong in the 16th-century classic Chinese novel Journey to the West.
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The shorthanded bills were used by the army of historic India as well, mainly by infantrymen of Bengal. An agricultural version, commonly known as either a brush-axe, bush-axe, or brush-hook, is readily available in rural hardware and farm-supply stores in the United States today, and is available in the United Kingdom as a "long bill".
Some troops leave the battlefield injured. Others return from war with mental wounds. Yet many of the 2 million Iraq and Afghanistan veterans suffer from a condition the Defense Department refuses to acknowledge: Moral injury.
Quarterstaff: The Tomb of Setmoth was based on Quarterstaff, a game released by Simulated Environment Systems in 1987. [1] Simulated Environment Systems designed the game to support add-on modularity, and planned to create a town module to serve as a hub from which to send the characters of Quarterstaff on other adventures, retaining their inventories and experience.