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  2. Scheduling (computing) - Wikipedia

    en.wikipedia.org/wiki/Scheduling_(computing)

    The scheduler is an operating system module that selects the next jobs to be admitted into the system and the next process to run. Operating systems may feature up to three distinct scheduler types: a long-term scheduler (also known as an admission scheduler or high-level scheduler), a mid-term or medium-term scheduler, and a short-term scheduler.

  3. Tomasulo's algorithm - Wikipedia

    en.wikipedia.org/wiki/Tomasulo's_algorithm

    Tomasulo's algorithm is a computer architecture hardware algorithm for dynamic scheduling of instructions that allows out-of-order execution and enables more efficient use of multiple execution units.

  4. Scheduling analysis real-time systems - Wikipedia

    en.wikipedia.org/wiki/Scheduling_analysis_real...

    The algorithms used in scheduling analysis "can be classified as pre-emptive or non-pre-emptive". [1] A scheduling algorithm defines how tasks are processed by the scheduling system. In general terms, in the algorithm for a real-time scheduling system, each task is assigned a description, deadline and an identifier (indicating priority).

  5. Template:Processor scheduling - Wikipedia

    en.wikipedia.org/wiki/Template:Processor_scheduling

    Template documentation This template's initial visibility currently defaults to autocollapse , meaning that if there is another collapsible item on the page (a navbox, sidebar , or table with the collapsible attribute ), it is hidden apart from its title bar; if not, it is fully visible.

  6. Earliest deadline first scheduling - Wikipedia

    en.wikipedia.org/wiki/Earliest_deadline_first...

    Earliest deadline first (EDF) or least time to go is a dynamic priority scheduling algorithm used in real-time operating systems to place processes in a priority queue. Whenever a scheduling event occurs (task finishes, new task released, etc.) the queue will be searched for the process closest to its deadline.

  7. Instruction scheduling - Wikipedia

    en.wikipedia.org/wiki/Instruction_scheduling

    In computer science, instruction scheduling is a compiler optimization used to improve instruction-level parallelism, which improves performance on machines with instruction pipelines. Put more simply, it tries to do the following without changing the meaning of the code:

  8. Category:Processor scheduling algorithms - Wikipedia

    en.wikipedia.org/wiki/Category:Processor...

    This is a sub-category of Category:Scheduling algorithms, focusing on heuristic algorithms for scheduling tasks (jobs) to processors (machines). For optimization problems related to scheduling, see Category:Optimal scheduling.

  9. Fair-share scheduling - Wikipedia

    en.wikipedia.org/wiki/Fair-share_scheduling

    On the other hand, if a new user starts a process on the system, the scheduler will reapportion the available CPU cycles such that each user gets 20% of the whole (100% / 5 = 20%). Another layer of abstraction allows us to partition users into groups, and apply the fair share algorithm to the groups as well.