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  2. Duff's device - Wikipedia

    en.wikipedia.org/wiki/Duff's_device

    Duff realized that to handle cases where count is not divisible by eight, the assembly programmer's technique of jumping into the loop body could be implemented by interlacing the structures of a switch statement and a loop, putting the switch's case labels at the points of the loop body that correspond to the remainder of count/8: [1]

  3. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    A lookup table, which contains, as keys, the case values and, as values, the part under the case statement. (In some languages, only actual data types are allowed as values in the lookup table. In other languages, it is also possible to assign functions as lookup table values, gaining the same flexibility as a real switch statement.

  4. Label (computer science) - Wikipedia

    en.wikipedia.org/wiki/Label_(computer_science)

    Two types of labels can be put in a switch statement. A case label consists of the keyword case, followed by an expression that evaluates to integer constant. A default label consists of the keyword default. Case labels are used to associate an integer value with a statement in the code.

  5. Error correction code - Wikipedia

    en.wikipedia.org/wiki/Error_correction_code

    Turbo coding is an iterated soft-decoding scheme that combines two or more relatively simple convolutional codes and an interleaver to produce a block code that can perform to within a fraction of a decibel of the Shannon limit.

  6. Goto - Wikipedia

    en.wikipedia.org/wiki/Goto

    IF condition THEN goto label. Programming languages impose different restrictions with respect to the destination of a goto statement. For example, the C programming language does not permit a jump to a label contained within another function, [2] however jumps within a single call chain are possible using the setjmp/longjmp functions.

  7. Assertion (software development) - Wikipedia

    en.wikipedia.org/wiki/Assertion_(software...

    In computer programming, specifically when using the imperative programming paradigm, an assertion is a predicate (a Boolean-valued function over the state space, usually expressed as a logical proposition using the variables of a program) connected to a point in the program, that always should evaluate to true at that point in code execution.

  8. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    These labels in Java may contain only constants (including enum constants and string constants). Execution will start after the label corresponding to the expression inside the brackets. An optional default label may be present to declare that the code following it will be executed if none of the case labels correspond to the expression.

  9. Branch table - Wikipedia

    en.wikipedia.org/wiki/Branch_table

    Examples of, and arguments for, Jump Tables via Function Pointer Arrays in C/C++; Example code generated by 'Switch/Case' branch table in C, versus IF/ELSE. Example code generated for array indexing if structure size is divisible by powers of 2 or otherwise. "Arrays of Pointers to Functions" by Nigel Jones