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Duke Nukem (Game Boy Color) (1999) Duke Nukem: Time to Kill (1998) Duke Nukem: Zero Hour (1999) Duke Nukem: Land of the Babes (2000) Duke Nukem: Manhattan Project (2002) Duke Nukem Advance (2002) Duke Nukem Mobile (2004) Duke Nukem Mobile (3D) (2004) Duke Nukem Mobile: Bikini Project (2005) Duke Nukem Arena (2007) Duke Nukem: Critical Mass (2011)
The name was later determined not to be trademarked, so the spelling Duke Nukem was restored for Duke Nukem II and all successive Duke games. The sequel, Duke Nukem II, is more than four times larger and took advantage of 256-color Video Graphics Array (VGA) graphics, Musical Instrument Digital Interface (MIDI) music, and digitized sound. While ...
List of licensed games; Title System Release date Developer Publisher(s) Ref(s). Duke Nukem: Time to Kill: PlayStation: October 12, 1998: n-Space: GT Interactive [102] [103] Duke Nukem: Zero Hour: Nintendo 64: September 1, 1999: Eurocom: GT Interactive [104] Duke Nukem: Land of the Babes: PlayStation: September 27, 2000: n-Space: Infogrames ...
Development of Duke Nukem Forever; Duke Caribbean: Life's a Beach; Duke it out in D.C. Duke Nukem (video game) Duke Nukem II; Duke Nukem 3D; Duke Nukem 3D: Kill-A-Ton Collection; Duke Nukem 3D: Reloaded; Duke Nukem Advance; Duke Nukem Forever; Duke Nukem Mobile; Duke Nukem: Critical Mass; Duke Smoochem 3D; Duke: Nuclear Winter
Duke Nukem 3D: Atomic Edition: 3D Realms: DOS, MAC 1996–11 Duke Caribbean: Life's a Beach: Sunstorm Interactive: DOS 1998–01 Duke It Out In D.C. Sunstorm Interactive: DOS 1997-03-31 Duke: Nuclear Winter: Simply Silly Software: DOS 1997-12-30 Duke Nukem Advance: Torus Games: GBA 2002-08-12 Duke Nukem Forever: Gearbox Software: WIN, PS3, X360 ...
The video game Duke Nukem Forever spent more than 14 years in development, from 1997 to 2011. It is a first-person shooter for Windows, PlayStation 3 and Xbox 360, developed by 3D Realms, Triptych Games, Gearbox Software and Piranha Games. It is the sequel to the 1996 game Duke Nukem 3D, as part of the long-running Duke Nukem video game series. Intended to be groundbreaking, it became an ...
The game's first episode was distributed as shareware. [5] The name was briefly changed to Duke Nukum to avoid trademark issues. Duke Nukem was followed by the similarly-styled Duke Nukem II, in 1993. The series made the jump to 3D graphics with Duke Nukem 3D in 1996, which became the most popular of the three games.
In 1996, Next Generation ranked it as the 35th top game of all time, called "for many, the game Quake should have been." [102] In 1996 Computer Gaming World named Duke Nukem 3D #37 overall among the best games of all time [103] and #13 among the "best ways to die in computer gaming". [104] It won a 1996 Spotlight Award for Best Action Game. [105]
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