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A sequel, Star Wars Battlefront II, was released on November 17, 2017, and was co-developed by EA DICE, Criterion Games, and Motive Studio. A collection of the first two entries in the original series ported to modern platforms by Aspyr, titled Star Wars: Battlefront Classic Collection, was released on March 14, 2024.
Star Wars Battlefront II is a 2017 action shooter video game developed by DICE, in collaboration with Criterion Games and Motive Studios, and published by Electronic Arts.It is based on the Star Wars franchise and is the fourth main installment of the Star Wars: Battlefront series and a sequel to the 2015 reboot of the series.
Battlefront II was well received, with reviewers praising the story. Like the original game, it was a commercial success, selling 6 million copies by 2007. GameSpy Technology scheduled a shut-down across all titles using the service for May 31, 2014, which included Star Wars: Battlefront II for PC, PS2, and Xbox.
On June 27, 2019 CODEX released a crack for Star Wars Battlefront 2, about 527 days after its commercial release. On October 29, 2019 they published a cracked copy of Borderlands 3 , another game distributed with Denuvo DRM, 46 days after release.
Star Wars: Battlefront II may refer to: Star Wars: Battlefront II (2005 video game) , a 2005 first- and third-person shooter video game Star Wars Battlefront II (2017 video game) , a 2017 action shooter video game
Star Wars Battlefront is a 2015 action shooter video game developed by DICE and published by Electronic Arts.The game, based on the Star Wars film franchise, is the third major release in the Star Wars: Battlefront sub-series, but is considered a reboot to the previous games, instead of a sequel, [5] to reflect the new Star Wars canon that Lucasfilm established (to replace the Star Wars ...
It is derived from The Lord of the Rings film trilogy, and borrows many gameplay mechanics from Pandemic's Star Wars: Battlefront games. The game allows the player to play as both the forces of good and evil. Pandemic was aided by Weta Digital in developing the game. They provided many of their digital models, including the fell beasts.
The overall structure of Renegade Squadron is similar to other games in the Battlefront series in that it is a war game played primarily from a third-person view. [1] [2] Battles take place on the ground and in space and require the player to capture command posts, specific areas of territory represented by floating icons on the playing field and colored dots on the player's heads-up display. [3]
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