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A Space Invaders game for the Atari Jaguar was worked on by Virtuality Entertainment, which would have featured support for the unreleased Jaguar VR peripheral; however, the project never entered full development beyond reaching pre-production stages, with the only remaining proof of its existence being a game design document. [127] [128]
Space Invaders was released for the Atari 2600 on March 10, 1980. [17] It became a high seller in 1980, earning Atari over $100,000,000. The console version of Space Invaders, along with popular arcade games Asteroids (1979), Missile Command (1980) and Battlezone (1980) would move Atari to a growth of $512.7 million for the year. [11]
The home versions were released as Space Invaders - The Original Game. Other names include: Space Invaders XL on the Nuon, simply Space Invaders on the Game Boy and Sega Saturn, and Space Invaders 2000 and Space Invaders 1500 on two PlayStation re-releases. The home releases feature variants of the two-player mode. The Game Boy release was an ...
1978 saw the release of new video games such as Space Invaders.The year is considered the beginning of the golden age of arcade video games.The year's highest-grossing video game was Taito's arcade game Space Invaders, while the best-selling home system was the Atari Video Computer System (Atari VCS).
Space Invaders Extreme [a] (stylized as SPACƎ INVADERS EXTRƎME) is a re-vamped incarnation of the classic arcade game Space Invaders. The DS and PSP versions were released to mark the 30th anniversary of Space Invaders which saw its original arcade release in 1978 .
Tomohiro Nishikado (西角 友宏, Nishikado Tomohiro, born March 31, 1944) is a Japanese video game developer and engineer.He is the creator of the arcade shoot 'em up game Space Invaders, released to the public in 1978 by the Taito Corporation of Japan, often credited as the first shoot 'em up [1] and for beginning the golden age of arcade video games. [2]
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Space Invaders Virtual Collection [a] is a 1995 compilation video game developed and published by Taito in Japan for the Virtual Boy. It includes direct ports of the arcade game Space Invaders (1978) and its sequel Space Invaders Part II (1979), alongside 3D remakes that take advantage of the Virtual Boy's hardware capabilities.
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