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The company was founded in 2014 by Ian McLoughlin and Scott Johnston as LiquidSky Software Inc. Prior to founding LiquidSky, McLoughlin had expressed displeasure of how existing cloud gaming solutions handled latency and input lag, particularly OnLive. Ian stated that his goal when founding LiquidSky was to offer a service with minimal latency ...
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Planetarium software is application software that allows a user to simulate the celestial sphere at any time of day, especially at night, on a computer. Such applications can be as rudimentary as displaying a star chart or sky map for a specific time and location, or as complex as rendering photorealistic views of the sky .
Joyent uses and supports open source projects, including Node.js, [10] [11] pkgsrc, Illumos and SmartOS, which is its own distribution of Illumos, [3] featuring its port of the KVM Hypervisor for abstracting the software from the hardware, DTrace for troubleshooting and systems monitoring, and the ZFS file system to connect servers to storage systems. [12]
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Shadow.tech is a cloud computing service developed by the French company Blade that was acquired by OVHcloud founder Octave Klaba in 2021. [1] Its technology is based on Windows 10 servers executing video games or other Windows software applications remotely.
This is a list of video games published or developed by Electronic Arts. Since 1983 and the 1987 release of its Skate or Die! , it has respectively published and developed games, bundles, as well as a handful of earlier productivity software.
The Software Toolworks, Inc. (commonly abbreviated as Toolworks), was an American software and video game developer based in Novato, California. The company was founded by Walt Bilofsky in 1980 out of his Sherman Oaks garage, which he converted into an office, to develop software for the Heathkit H89 microcomputer .