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  2. Perceptual-based 3D sound localization - Wikipedia

    en.wikipedia.org/wiki/Perceptual-based_3D_sound...

    ILD (also known as Interaural Intensity Difference) arises when the sound source is not centred, the listener's head partially shadows the ear opposite to the source, diminishing the intensity of the sound in that ear (particularly at higher frequencies). The pinnae filters the sound in a way that is directionally dependent. This is ...

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  4. Head-related transfer function - Wikipedia

    en.wikipedia.org/wiki/Head-related_transfer_function

    HRTF filtering effect. A head-related transfer function (HRTF) is a response that characterizes how an ear receives a sound from a point in space. As sound strikes the listener, the size and shape of the head, ears, ear canal, density of the head, size and shape of nasal and oral cavities, all transform the sound and affect how it is perceived, boosting some frequencies and attenuating others.

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  6. Subsurface scattering - Wikipedia

    en.wikipedia.org/wiki/Subsurface_scattering

    Real-world subsurface scattering of light in a photograph of a human hand Computer-generated subsurface scattering in Blender. Subsurface scattering (SSS), also known as subsurface light transport (SSLT), [1] is a mechanism of light transport in which light that penetrates the surface of a translucent object is scattered by interacting with the material and exits the surface potentially at a ...

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  8. Analog ear - Wikipedia

    en.wikipedia.org/wiki/Analog_ear

    An analog ear or analog cochlea is a model of the ear or of the cochlea (in the inner ear) based on an electrical, electronic or mechanical analog. An analog ear is commonly described as an interconnection of electrical elements such as resistors , capacitors , and inductors ; sometimes transformers and active amplifiers are included.

  9. Wētā Workshop - Wikipedia

    en.wikipedia.org/wiki/Wētā_Workshop

    The term bigature is Wētā Workshop's nickname for a very large miniature model. They are used in The Lord of the Rings film trilogy, with the largest of them measuring some 9 metres high. Extensive computer graphics techniques and computer-controlled cameras were used to seamlessly mesh the bigature photography with live actors and scenes. [13]