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  2. User interface - Wikipedia

    en.wikipedia.org/wiki/User_interface

    The Reactable musical instrument, an example of a tangible user interface. The user interface or human–machine interface is the part of the machine that handles the human–machine interaction. Membrane switches, rubber keypads and touchscreens are examples of the physical part of the Human Machine Interface which we can see and touch.

  3. List of graphical user interface elements - Wikipedia

    en.wikipedia.org/wiki/List_of_graphical_user...

    A browser window allows the user to view and navigate through a collection of items, such as files or web pages. Web browsers are an example of these types of windows. Text terminal windows present a character-based, command-driven text user interfaces within the overall graphical interface. MS-DOS and Unix consoles are examples of these types ...

  4. User interface design - Wikipedia

    en.wikipedia.org/wiki/User_interface_design

    User interface design requires a good understanding of user needs. It mainly focuses on the needs of the platform and its user expectations. There are several phases and processes in the user interface design, some of which are more demanded upon than others, depending on the project. [ 4 ]

  5. Graphical user interface - Wikipedia

    en.wikipedia.org/wiki/Graphical_user_interface

    A graphical user interface, or GUI [a], is a form of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation. In many applications, GUIs are used instead of text-based UIs , which are based on typed command labels or text navigation.

  6. Natural mapping (interface design) - Wikipedia

    en.wikipedia.org/wiki/Natural_mapping_(interface...

    Leveraging the concept of mapping helps bridge the gulf of evaluation and the gulf of execution, which refer to the gap between the user's understanding of the system and the actual state of the system and the gap between the user's goal and how to achieve that goal with the interface, respectively. [2]

  7. Natural user interface - Wikipedia

    en.wikipedia.org/wiki/Natural_user_interface

    One strategy is the use of a "reality user interface" ("RUI"), [2] also known as "reality-based interfaces" (RBI) methods. One example of an RUI strategy is to use a wearable computer to render real-world objects "clickable", i.e. so that the wearer can click on any everyday object so as to make it function as a hyperlink, thus merging ...

  8. Adaptive user interface - Wikipedia

    en.wikipedia.org/wiki/Adaptive_user_interface

    The user adaptation is often a negotiated process, as an adaptive user interface's designers ignore where user interface components ought to go while affording a means by which both the designers and the user can determine their placement, often (though not always) in a semi-automated, if not fully automated manner.

  9. Tangible user interface - Wikipedia

    en.wikipedia.org/wiki/Tangible_user_interface

    A tangible user interface is usually built for one specific target group, because of the low range of possible application areas. Therefore, the design of the interface must be developed together with the target group to ensure a good user experience. [7] In comparison with a TUI, a GUI has a wide range of usages in one interface.