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  2. GeForce 30 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_30_series

    According to The Verge, "4K gaming arrived with the RTX 2080 Ti", but "the RTX 3080 does the same and more at a much more affordable price point." [87] Overall, the RTX 3080 would be "great for 1440p or 4K gaming"; however, they criticized the requirement of a 750W power supply as well as the 10GB of VRAM regarding future games. [87]

  3. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    Processing power [b] Supported API version TDP (Watts) Comments Core Shader Memory Pixel (GP/s) Texture (GT/s) Size Bandwidth Bus type Bus width Single precision Direct3D OpenGL OpenCL CUDA; GeForce 8100 mGPU [44] 2008 MCP78 TSMC 80 nm Un­known Un­known PCIe 2.0 x16 500 1200 400 (system memory) 8:8:4 2 4

  4. GeForce 900 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_900_series

    Introducing The GeForce GTX 980 Ti. Play The Future; Introducing The Amazing New GeForce GTX 980 & 970; Introducing The $199 GeForce GTX 960: High-End Performance & High-End Features On A Mid-Range GPU; Gain The Competitive Edge With The All-New GeForce GTX 950; GeForce GTX 900M: The World’s Most Advanced Gaming Notebooks; GeForce GTX TITAN X

  5. Nvidia PureVideo - Wikipedia

    en.wikipedia.org/wiki/Nvidia_PureVideo

    GeForce GTX 1650 Super, GTX 1660, GTX 1660 Super, GTX 1660 Ti: TU116 VP10 J February 2019 GeForce GTX 1650: TU117 VP10 J April 2019 Nvidia A100: GA100 VP10 J May 2020 GeForce RTX 3090, RTX 3080 Ti, RTX 3080: GA102 VP11 K September 2020 Introduced 8K@60 AV1 Main profile decoding GeForce RTX 3070 Ti, RTX 3070, RTX 3060 Ti: GA104 VP11 K October 2020

  6. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  7. Video game accessory - Wikipedia

    en.wikipedia.org/wiki/Video_game_accessory

    A video game accessory is a distinct piece of hardware that is required to use a video game console, or one that enriches the video game's play experience.Essentially, video game accessories are everything except the console itself, such as controllers, memory, power adapters (AC), and audio/visual cables.

  8. Power supply unit (computer) - Wikipedia

    en.wikipedia.org/wiki/Power_supply_unit_(computer)

    The reasons given for this approach to power supply are that it eliminates cross-load problems, simplifies and reduces internal wiring that can affect airflow and cooling, reduces costs, increases power supply efficiency, and reduces noise by bringing the power supply fan speed under the control of the motherboard.

  9. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU.