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  2. GNU Compiler Collection - Wikipedia

    en.wikipedia.org/wiki/GNU_Compiler_Collection

    [citation needed] The file is generated alongside the object file during source compilation. Each source compilation generates a separate object file and link-time helper file. When the object files are linked, the compiler is executed again and uses the helper files to optimize code across the separately compiled object files. Plugins

  3. Microsoft Visual C++ - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Visual_C++

    Microsoft Visual C++ (MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft.MSVC is proprietary software; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.

  4. Clang - Wikipedia

    en.wikipedia.org/wiki/Clang

    Comparisons in November 2016 between GCC 4.8.2 versus clang 3.4, on a large harness of test files shows that GCC outperforms clang by approximately 17% on well-optimized source code. Test results are code-specific, and unoptimized C source code can reverse such differences. The two compilers thus seem broadly comparable. [31] [unreliable source]

  5. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ programmers expect the latter on every major implementation of C++; it includes aggregate types (vectors, lists, maps, sets, queues, stacks, arrays, tuples), algorithms (find, for_each, binary_search, random_shuffle, etc.), input/output facilities (iostream, for reading from and writing to the console and files), filesystem library ...

  6. Translation unit (programming) - Wikipedia

    en.wikipedia.org/wiki/Translation_unit_(programming)

    The bulk of a project's code is typically held in files with a .c suffix (or .cpp, .cxx or .cc for C++, of which .cpp is used most conventionally). Files intended to be included typically have a .h suffix ( .hpp or .hh are also used for C++, but .h is the most common even for C++), and generally do not contain function or variable definitions ...

  7. CMake - Wikipedia

    en.wikipedia.org/wiki/CMake

    Generate Visual Studio project files (as well as Unix files) Support building targets: program, static library, shared library; Run build-time code generators; Support separate directory trees for source vs. build files; Support host computer capability introspection; Support automatic dependency scanning of C/C++ header files

  8. Intel C++ Compiler - Wikipedia

    en.wikipedia.org/wiki/Intel_C++_Compiler

    Intel oneAPI DPC++/C++ Compiler is available for Windows and Linux and supports compiling C, C++, SYCL, and Data Parallel C++ (DPC++) source, targeting Intel IA-32, Intel 64 (aka x86-64), Core, Xeon, and Xeon Scalable processors, as well as GPUs including Intel Processor Graphics Gen9 and above, Intel X e architecture, and Intel Programmable Acceleration Card with Intel Arria 10 GX FPGA. [5]

  9. Unity build - Wikipedia

    en.wikipedia.org/wiki/Unity_build

    In software engineering, a unity build (also known as unified build, jumbo build or blob build) is a method used in C and C++ software development to speed up the compilation of projects by combining multiple translation units into a single one, usually achieved by using include directives to bundle multiple source files into one larger file.