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3D Cross Point 2 layer diagram Intel Optane in M.2 card format. 3D XPoint (pronounced three-D cross point) is a discontinued non-volatile memory (NVM) technology developed jointly by Intel and Micron Technology. It was announced in July 2015 and was available on the open market under the brand name Optane (Intel) from April 2017 to July 2022. [1]
Dual Port(PCIe 3.0 x4 split into Two PCIe 3.0 x2) NVMe 1.2 2.5" with U.2 connector Intel 1900/1500 470/95 March 2016 Endurance: 10 DWPD/14.6PB to 29.2PB, Power Active Average: 25W [79] DC P4800X Cold Stream 375/750 20 nm 3D XPoint PCIe 3.0 x4 2.5" with U.2 connector/AIC with PCIe x4 connector Intel SLL3D EAT39099 2500/2200 550/550 March 2017
In August 2010, Fujifilm announced the W3, a new stereoscopic 3D compact point-and-shoot camera with the ability to capture 3D images and videos, the follow-up to the first-of-its-kind W1 with similar specs and design. The W3 features higher resolution (720p) and better nighttime performance as well as a better integrated autostereoscopic display.
3 Intel seeking to update 3D XPoint Page. 1 comment. 4 About that link... 1 comment. 5 What is a threshold switch? 1 comment. Toggle the table of contents. Talk: 3D ...
This is a list of 3D-enabled mobile phones, which typically use autostereoscopic displays. Some devices may use other kinds of display technology, like holographic displays or multiscopic displays. Some devices employ eye tracking in aiming the 3D effect to the viewer's eye.
Non-volatile random-access memory (NVRAM) is random-access memory that retains data without applied power. This is in contrast to dynamic random-access memory (DRAM) and static random-access memory (SRAM), which both maintain data only for as long as power is applied, or forms of sequential-access memory such as magnetic tape, which cannot be randomly accessed but which retains data ...
Application Latest release date and version Developer Platforms Main uses License; 3ds Max: 2024-10-16 v 2025.3 Autodesk: Windows: Modeling, animation (video games and films only), FX simulation, lighting, rendering
Schematic of an omnidirectional camera with two mirrors: 1. Camera 2. Upper Mirror 3. Lower Mirror 4. "Black Spot" 5. Field of View (light blue) In photography, an omnidirectional camera (from "omni", meaning all), also known as 360-degree camera, is a camera having a field of view that covers approximately the entire sphere or at least a full circle in the horizontal plane.
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