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"Modern Warfare" is the twenty-third episode of the first season of Community and originally premiered on May 6, 2010, on NBC. In the episode, after the Dean announces the prize for a friendly game of paintball, Greendale sinks into a state of all-out paintball war, with every student battling for supremacy.
In general, the contestants play games of paintball against the show's antagonists in elaborately constructed scenarios. The teams would be opposed by a host of "grunts", armed with slow-firing weapons and the "Special Forces"; six individuals (with made-up character names and bios) armed with the same weapons as the contestants.
Extreme PaintBrawl is a paintball video game released for DOS/Windows on October 20, 1998. The game is considered to be one of the worst video games ever made. Extreme PaintBrawl was developed in two weeks using the Build engine; its soundtrack was composed by musician Todd Duane, [2] who sent his demo tracks to Head Games.
Lemmings Paintball is an action video game developed by Visual Science and published by Psygnosis in June 1996. [31] Lemmings Paintball has the player control one to four Lemmings armed with paintball guns, which can be used to shoot enemies. The goal is to lead these Lemmings to all the flags present in the level.
"A Fistful of Paintballs" is the twenty-third and penultimate episode of the second season of Community. It is part one of the two-part second-season finale, along with "For a Few Paintballs More", and is a spiritual successor to "Modern Warfare" from the first season. The episode originally premiered on May 5, 2011, on NBC.
In addition to the video game, Entertech (a division of LJN) produced and sold paintball guns and related gear using the same name and logo as the video game. This includes The Enforcer double pistol set, The Commando, protective glasses, targets, and suits.
Extreme Paintball (also known as Gotcha! in Europe) is a first person paintball video game developed by Sixteen Tons Entertainment and published by Gathering. The game was produced by Ralph Stock . It was released on Microsoft Windows and Xbox in Germany first in 2004, and the rest of Europe in 2004 and 2005, following a release in North ...
Players would fire paintball rifles from the platform at human targets in the yard below. Playing the game required purchase of ammunition from the proprietor. The targets (the "freaks") were unarmed, wore plastic armor, and would taunt and insult the players while dodging paintball fire. No prizes were awarded and there was no scoring system. [3]