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The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...
Dungeons & Dragons (commonly abbreviated as D&D or DnD) [2] is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. [3] [4] [5] The game was first published in 1974 by Tactical Studies Rules (TSR). [5] It has been published by Wizards of the Coast, later a subsidiary of Hasbro, since 1997.
World Builder's Guidebook is a supplement that explores different ways to design a game world to help the Dungeon Master create a unique fictional universe (aka a fantasy setting) from scratch. The end of the book contains various blank maps, including grids to draw a whole planet in overview as well as smaller separate regions and individual ...
He points out the need for a DM to be prepared to deal with facts concerning the natural (and unnatural) world, in order to run a credible campaign: "No book can completely alleviate the need to develop the odd interest in, say, geology or obscure tribal customs, but the Wilderness Survival Guide answers most of the questions likely to be asked ...
Up until 1987, a number of games inspired by Dungeons & Dragons had appeared, such as the Wizardry and Ultima series, but these were not licensed from TSR. TSR considered making their own video games and passed on the idea, and instead announced in 1987 that it was looking for a game development partner to make officially-licensed games.
Hollow World was written by Aaron Allston, with a cover by Fred Fields and interior illustrations by Thomas Baxa and Mark Nelson, and was published by TSR in 1990 as a boxed set containing a 128-page book, a 64-page book, and a 32-page book, and four large color maps.
The TSR staff produced five Trail Map releases, each one published in 1989 as a very large color map (nearly 3' x 5') in an outer folder. [1]: 114, 147 TM1 The Western Countries Trail Map detailed the travel routes found in the Western countries of the world of the Dungeons & Dragons series of Gazetteers, while TM2 The Eastern Countries Trail Map details the travel routes found in the Eastern ...
The world of Ravnica was originally created for the Magic: The Gathering collectible card game and first appeared in the card set Ravnica: City of Guilds, which was released in 2005. [2] It is a high-magic world with a loose Slavic flavor, and features a single city which spans the entire planet that is controlled by ten competing guilds of ...