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Sound Shapes is a 2012 music platform video game developed by Queasy Games and published by Sony Computer Entertainment for the PlayStation 3 and PlayStation Vita. It was originally released in 2012 and a port for the PlayStation 4 was released in 2013.
If you would like to help expand and improve this list, and integrate it with other Wikipedia articles, please visit the free music taskforce. Smartphones like the iPhone can store and play music listed here, using various free apps such as Capriccio. See /playlist for a sampling of URLs to use with other music players.
Free sound effects library for sound producers, video editors, app and game developers. CC0, CC BY morceaux choisis: Yes No Classical music GFDL Opsound: Yes No CC BY-SA SoundBible: No Yes wav & mp3 versions of each sound CC BY, PD Freesound: No Yes User contributed sound recordings released under Creative Commons licenses.
These effects include localization of sound sources behind, above and below the listener. Some 3D technologies also convert binaural recordings to stereo recordings. 3D Positional Audio effects emerged in the 1990s in PC and video game consoles. 3D audio techniques have also been incorporated in music and video-game style music video arts.
Sacred Harp and Related Shape-Note Music Resources – an extensive site of resources concerning Sacred Harp, other Shape-Note music, Gallery music, etc. Singing with Sol-fa Syllables Archived 25 September 2004 at the Wayback Machine – article about singing schools and shape notes; The Shape of Music – book on teaching small children ...
FMOD Studio - An audio creation tool for games, designed like a digital audio workstation. Succeeds FMOD Designer. FMOD Studio run-time API - A programmer API to interface with FMOD Studio. FMOD Studio low-level API - A programmer API that stands alone, with a simple interface for playing sound files, adding special effects and performing 3D sound.
In sound and music, an envelope describes how a sound changes over time. For example, a piano key, when struck and held, creates a near-immediate initial sound which gradually decreases in volume to zero. An envelope may relate to elements such as amplitude (volume), frequency (with the use of filters) or pitch
Fitterer has cited the game Rez as his biggest influence. Flitterer also cited a music visualizer from WildTangent, which got him thinking about music in a 3D space. [7] IGF 2008 Excellence in Audio Award won by Pedro Macedo Camacho for his work on Audiosurf. Pedro Camacho created the soundtrack and was the sound effects supervisor on Audiosurf ...