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  2. Real-time computer graphics - Wikipedia

    en.wikipedia.org/wiki/Real-time_computer_graphics

    Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in real time. The term can refer to anything from rendering an application's graphical user interface ( GUI ) to real-time image analysis , but is most often used in reference to interactive 3D computer graphics ...

  3. Batch processing - Wikipedia

    en.wikipedia.org/wiki/Batch_processing

    In order to ensure high-speed processing, batch applications are often integrated with grid computing solutions to partition a batch job over a large number of processors, although there are significant programming challenges in doing so. High volume batch processing places particularly heavy demands on system and application architectures as well.

  4. Comparison of real-time operating systems - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_real-time...

    This is a list of real-time operating systems (RTOSs). This is an operating system in which the time taken to process an input stimulus is less than the time lapsed until the next input stimulus of the same type.

  5. Interactive computing - Wikipedia

    en.wikipedia.org/wiki/Interactive_computing

    By comparison, non-interactive programs operate without user intervention; examples of these include compilers and batch processing applications that are pre-programmed to run independently. Interactive computing focuses on real-time interaction ("dialog") between the computer and the operator, and the technologies that enable them. [1]

  6. Job scheduler - Wikipedia

    en.wikipedia.org/wiki/Job_scheduler

    A job scheduler is a computer application for controlling unattended background program execution of jobs. [1] This is commonly called batch scheduling, as execution of non-interactive jobs is often called batch processing, though traditional job and batch are distinguished and contrasted; see that page for details.

  7. Processing mode - Wikipedia

    en.wikipedia.org/wiki/Processing_mode

    Data processing modes or computing modes are classifications of different types of computer processing. [1] Interactive computing or Interactive processing, historically introduced as Time-sharing; Transaction processing; Batch processing; Real-time processing

  8. Lambda architecture - Wikipedia

    en.wikipedia.org/wiki/Lambda_architecture

    This approach to architecture attempts to balance latency, throughput, and fault-tolerance by using batch processing to provide comprehensive and accurate views of batch data, while simultaneously using real-time stream processing to provide views of online data. The two view outputs may be joined before presentation.

  9. Real-time computing - Wikipedia

    en.wikipedia.org/wiki/Real-time_computing

    Real-time computing (RTC) is the computer science term for hardware and software systems subject to a "real-time constraint", for example from event to system response. [1] Real-time programs must guarantee response within specified time constraints, often referred to as "deadlines".