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  2. Conceptual art - Wikipedia

    en.wikipedia.org/wiki/Conceptual_art

    Marcel Duchamp, Fountain, 1917. Photograph by Alfred Stieglitz Robert Rauschenberg, Portrait of Iris Clert 1961 Art & Language, Art-Language Vol. 3 Nr. 1, 1974. Conceptual art, also referred to as conceptualism, is art in which the concept(s) or idea(s) involved in the work are prioritized equally to or more than traditional aesthetic, technical, and material concerns.

  3. Concept art - Wikipedia

    en.wikipedia.org/wiki/Concept_art

    Example of concept design workflow (blue) followed by 3D modeling (red). Reference and inspiration for 3D modeling is a common use of concept art. Concept art is a form of visual art used to convey an idea for use in film, video games, animation, comic books, television shows, or other media before it is put into the final product. [1]

  4. Product design - Wikipedia

    en.wikipedia.org/wiki/Product_design

    Product Design Process: The product design process is a set of strategic and tactical activities, from idea generation to commercialization, used to create a product design. In a systematic approach, product designers conceptualize and evaluate ideas, turning them into tangible inventions and products. The product designer's role is to combine ...

  5. Product life-cycle management (marketing) - Wikipedia

    en.wikipedia.org/wiki/Product_life-cycle...

    The Academy of Management Journal. 27 (1): 5– 24. doi:10.2307/255954. JSTOR 255954. Griffin, A (1997). "The Effect of Project and Process Characteristics on Product Development Cycle Time". Journal of Marketing Research. 34 (1): 24– 35. doi:10.2307/3152062. JSTOR 3152062. Levitt, T., 1965. Exploit the Product Life Cycle. Harvard Business Review

  6. Industrial design - Wikipedia

    en.wikipedia.org/wiki/Industrial_design

    Various schools of industrial design specialize in one of these aspects, ranging from pure art colleges and design schools (product styling), to mixed programs of engineering and design, to related disciplines such as exhibit design and interior design, to schools that almost completely subordinated aesthetic design to concerns of usage and ...

  7. Design - Wikipedia

    en.wikipedia.org/wiki/Design

    Design is also a part of general education, for example within the curriculum topic, Design and Technology. The development of design in general education in the 1970s created a need to identify fundamental aspects of 'designerly' ways of knowing, thinking, and acting, which resulted in establishing design as a distinct discipline of study. [9]

  8. Systems design - Wikipedia

    en.wikipedia.org/wiki/Systems_design

    The basic study of system design is the understanding of component parts and their subsequent interaction with one another. [ 1 ] Systems design has appeared in a variety of fields, including sustainability, [ 2 ] computer/software architecture, [ 3 ] and sociology.

  9. Co-creation - Wikipedia

    en.wikipedia.org/wiki/Co-creation

    Aric Rindfleisch and Matt O'Hern define customer co-creation in digital marketing as "a collaborative NPD (new product development) activity in which customers actively contribute and/or select the content of a new product offering" and state that, like all NPD processes, it consists of two steps, namely contribution (of content) and selection (of the best contributions).