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  2. Brainly - Wikipedia

    en.wikipedia.org/wiki/Brainly

    Brainly is an education company based in Kraków, Poland, with headquarters in New York City.It is an AI-powered homework help platform targeting students and parents. As of November 2020, Brainly reported having 15 million daily active users, making it the world's most popular education app. [2] In 2024, FlexOS reported Brainly as the #1 Generative AI Tool in the education category and the #6 ...

  3. List of educational software - Wikipedia

    en.wikipedia.org/wiki/List_of_educational_software

    1.4 Computer science. 1.5 Cryptography. 1.6 ... This is a list of educational software that is computer software whose primary purpose is teaching or self-learning ...

  4. Learning management system - Wikipedia

    en.wikipedia.org/wiki/Learning_management_system

    A learning management system (LMS) is a software application for the administration, documentation, tracking, reporting, automation, and delivery of educational courses, training programs, materials or learning and development programs. [1] The learning management system concept emerged directly from e-Learning. Learning management systems make ...

  5. D2L - Wikipedia

    en.wikipedia.org/wiki/D2L

    D2L (or Desire2Learn) is a Canada-based global software company with offices in Australia, Brazil, Europe, India, Singapore, and the United States.. D2L is the developer of the Brightspace learning management system, a cloud-based software suite used by schools, higher educational institutions, and businesses for online and blended classroom learning.

  6. Educational software - Wikipedia

    en.wikipedia.org/wiki/Educational_software

    The arrival of the personal computer, with the Altair 8800 in 1975, changed the field of software in general, with specific implications for educational software. Whereas users prior to 1975 were dependent upon university or government owned mainframe computers with timesharing, users after this shift could create and use software for computers in homes and schools, computers available for ...

  7. Quizlet - Wikipedia

    en.wikipedia.org/wiki/Quizlet

    Quizlet is a multi-national American company that provides tools for studying and learning. [1] Quizlet was founded in October 2005 by Andrew Sutherland, who at the time was a 15-year old student, [ 2 ] and released to the public in January 2007. [ 3 ]

  8. Socratic (Google) - Wikipedia

    en.wikipedia.org/wiki/Socratic_(Google)

    Socratic is an education tech company that offers a mobile app for students. The app uses AI technology to help students with their homework by providing educational resources like videos, definitions, Q&A, links and more.

  9. BBC Learning Zone - Wikipedia

    en.wikipedia.org/wiki/BBC_Learning_Zone

    The BBC Learning Zone (previously The Learning Zone) was an educational strand run by the BBC as an overnight service on BBC Two.It broadcast programming aimed at students in Primary, Secondary and Higher Education as well as to adult learners.

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