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  2. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    GDDR5X SDRAM on an NVIDIA GeForce GTX 1080 Ti graphics card. Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.

  3. GPU-Z - Wikipedia

    en.wikipedia.org/wiki/GPU-Z

    TechPowerUp GPU-Z (or just GPU-Z) is a lightweight utility designed to provide information about video cards and GPUs. [2] The program displays the specifications of Graphics Processing Unit (often shortened to GPU) and its memory; also displays temperature, core frequency, memory frequency, GPU load and fan speeds.

  4. How to Overclock Your Graphics Card - AOL

    www.aol.com/news/overclock-graphics-card...

    Our guide for how to overclock your graphics card covers the software you need to use, the various ways you can overclock, and the expected gains. If you're looking to tune your GPU to improve ...

  5. Framebuffer - Wikipedia

    en.wikipedia.org/wiki/Framebuffer

    A common design uses a graphics library such as OpenGL or Direct3D which interfaces with the graphics driver to translate received commands to instructions for the accelerator's graphics processing unit (GPU). The GPU uses those instructions to compute the rasterized results and the results are bit blitted to the framebuffer. The framebuffer's ...

  6. Hardware overlay - Wikipedia

    en.wikipedia.org/wiki/Hardware_overlay

    To get the image from the separate video memory to display in tandem with the remaining shared elements on the display, the graphical subsystem associates a certain attribute (for example, a particular color) as a "mask" for that overlay, which the graphics card understands to mean that it is to draw from the separate overlay buffer onto the ...

  7. Superposition Benchmark - Wikipedia

    en.wikipedia.org/wiki/Superposition_Benchmark

    Users can choose a workload preset, Low to Extreme, or set the parameters by custom. The benchmark 3D scene is an office of a fictional genius scientist from the middle of the 20th century. The scene is GPU-intensive because of SSRTGI (Screen-Space Ray-Traced Global Illumination), proprietary dynamic lighting technology by Unigine.

  8. Static random-access memory - Wikipedia

    en.wikipedia.org/wiki/Static_random-access_memory

    SRAM is also used in personal computers, workstations, routers and peripheral equipment: CPU register files, internal CPU caches, internal GPU caches and external burst mode SRAM caches, hard disk buffers, router buffers, etc. LCD screens and printers also normally employ SRAM to hold the image displayed (or to be printed). LCDs can have SRAM ...

  9. Graphics hardware - Wikipedia

    en.wikipedia.org/wiki/Graphics_hardware

    The GPU, [3] or graphics processing unit, is the unit that allows the graphics card to function. It performs a large amount of the work given to the card. The majority of video playback on a computer is controlled by the GPU. Once again, a GPU can be either integrated or dedicated.