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Factorio is a construction and management simulation game developed and published by Czech studio Wube Software. The game was announced via an Indiegogo crowdfunding campaign in 2013 and released for Windows , macOS , and Linux on 14 August 2020 following an early access phase, which was made available on 25 February 2016.
FitGirl, the creator of the site, does not crack games; instead, she uses existing game installers or pirated game files like releases from the warez scene and repacks them to a significantly smaller download size. The repacked games, usually limited to Microsoft Windows, are distributed using file hosting services and BitTorrent.
Satisfactory is programmed in C++. [8] Satisfactory was first announced at E3 2018. [9] Coffee Stain Studios tested the game through closed alpha test in mid-2018, before releasing it into open early access release in March 2019, initially with a year-long period of exclusivity on the Epic Games Store.
FTL: Faster Than Light is a roguelike game created by indie developer Subset Games, which was released for Windows, MacOS, and Linux in September 2012. [4] In the game, the player controls the crew of a single spacecraft, holding critical information to be delivered to an allied fleet, while being pursued by a large rebel fleet.
RimWorld is a construction and management simulation video game developed by Canadian game designer Tynan Sylvester and published by Ludeon Studios. [3] Originally called Eclipse Colony, it was initially released as a Kickstarter crowdfunding project [4] in early access for Microsoft Windows, macOS, and Linux in November 2013, and was released on October 17, 2018.
Hollow Knight is a 2017 Metroidvania video game developed and published by the Australian independent developer, Team Cherry.The player controls the Knight, an insectoid warrior exploring Hallownest, a fallen kingdom plagued by a supernatural disease.
AI Dungeon is a text adventure game that uses artificial intelligence to generate random storylines in response to player-submitted stimuli. [1] [2] [3] [4]In the game, players are prompted to choose a setting for their adventure (e.g. fantasy, mystery, apocalyptic, cyberpunk, zombies), [5] [6] followed by other options relevant to the setting (such as character class for fantasy settings).
Dyson Sphere Program was developed by the five-member team of Youthcat Studio, located in Chongqing, China. [3] The studio had been started by Mao Mao, a graduate from Chongqing University and Zhou Xun, who was already working in the games industry.