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  2. Gamebook - Wikipedia

    en.wikipedia.org/wiki/Gamebook

    In 2011, McGraw-Hill Education began releasing adaptations of the original Choose Your Own Adventure titles as graded readers. The stories were retold in simplified language and re-organized plotlines, in order to make them easier for English as a second or foreign language readers to play. The choice format of gamebooks has proved to be ...

  3. Choose Your Own Adventure - Wikipedia

    en.wikipedia.org/wiki/Choose_Your_Own_Adventure

    In some stories, the protagonist is implied to be a child, [5] whereas in other stories, the protagonist is an adult. [5] The stories are formatted so that, after a few pages of reading, the protagonist faces two or three options, each of which leads to further pages and further options, and so on until they arrive at one of the many story ...

  4. List of Choose Your Own Adventure books - Wikipedia

    en.wikipedia.org/wiki/List_of_Choose_Your_Own...

    The success of R.L. Stine's Goosebumps horror novels inspired a flood of children's horror books, including this Choose Your Own Adventure spin-off series. The same year, Goosebumps began the Give Yourself Goosebumps series under a similar concept. Some of the following titles have been made into computer games/movies by Multipath Movies

  5. Edward Packard (writer) - Wikipedia

    en.wikipedia.org/wiki/Edward_Packard_(writer)

    Packard kept the Choose Your Own Adventure series fresh by changing genres with each title. After the time-travel story, he wrote a spy story, a space opera, a western, a mystery, a science fiction story, and a fantasy. In one of his books, Hyperspace, Packard himself appears as a character (a case of "self-insertion"). [10]

  6. Interactive fiction - Wikipedia

    en.wikipedia.org/wiki/Interactive_fiction

    The most famous example of this form of printed fiction is the Choose Your Own Adventure book series, and the collaborative "addventure" format has also been described as a form of interactive fiction. [3] The term "interactive fiction" is sometimes used also to refer to visual novels, a type of interactive narrative software popular in Japan.

  7. Addventure - Wikipedia

    en.wikipedia.org/wiki/Addventure

    An addventure, also known as a collaborative gamebook, is a type of online interactive fiction that combines aspects of round-robin stories and Choose Your Own Adventure-style tales. Like a round-robin story, an addventure is a form of collaborative fiction in which many authors contribute to a story, each writing discrete segments.

  8. Ergodic literature - Wikipedia

    en.wikipedia.org/wiki/Ergodic_literature

    A poem or series of poems whose words "are spread out in several directions to form a picture on the page, with no clear sequence in which to be read" Choose Your Own Adventure: Edward Packard: A set of children's novels written in the second person in which the reader makes choices throughout, leading to a number of different possible endings

  9. Category:Choose Your Own Adventure - Wikipedia

    en.wikipedia.org/wiki/Category:Choose_Your_Own...

    This page was last edited on 13 December 2023, at 19:42 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.