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She started by drawing doujinshi in her spare time and selling them at Comiket under the pen name Odile Kuronuma. She then began her career by making illustrations for novels, such as the works of Hideyuki Kikuchi. [3] Her first work in the video game industry was Castlevania: Symphony of the Night which released in 1997.
Pages in category "Female characters in video games" The following 200 pages are in this category, out of approximately 258 total.
Amaterasu was created for the video game Ōkami.She appears as a typical white wolf to outside observers, but her true form, visible to the player and those with strong spiritual beliefs, depicts her with red markings and fur curlicues, as well as her weapon, typically depicted as the Divine Retribution Reflector, one of a class of weapons based on ancient bronze mirrors. [3]
Mabel Addis - Wrote the mainframe game The Sumerian Game (1964), becoming the first female video game designer. [1]Tina Amini - IGN editor-in-chief. [2]Anna Anthropy - American video game designer who has worked on multiple indie games such as Mighty Jill Off and is the game designer in residence at the DePaul University College of Computing and Digital Media.
In Tekken Tag Tournament 2, the character Jaycee was introduced. A female lucha libre wrestling character, Harada revealed that it was actually Julia under an alias. When working on the franchise, they found that while Julia had a high usage rate amongst players, "there was a lack of feedback from players saying things like 'I want her to do ...
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Agony (2018 video game) AI: The Somnium Files – Nirvana Initiative; Aim for the Ace! (1993 video game) Air Buster; Air Twister; Akai Ito (video game) Akai Katana; Akane the Kunoichi; Akaneiro: Demon Hunters; Akatsuki Blitzkampf; Alan Wake 2; Aldynes; Aleste 2; Alias (video game) Alien (1984 video game) Alien 3 (video game) Alien Resurrection ...
To place a file in this category, add the tag {{Non-free character|Video game character concept art}} to the bottom of the file's description page.