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JavaScript added support for async/await in 2017 as part of ECMAScript 2017 JavaScript edition. Rust added support for async/await with version 1.39.0 in 2019 using the async keyword and the .await postfix operator, both introduced in the 2018 edition of the language.
Ajax (also AJAX / ˈ eɪ dʒ æ k s /; short for "asynchronous JavaScript and XML" [1] [2]) is a set of web development techniques that uses various web technologies on the client-side to create asynchronous web applications.
Asynchronous module definition (AMD) is a specification for the programming language JavaScript. It defines an application programming interface (API) that defines code modules and their dependencies, and loads them asynchronously if desired. Implementations of AMD provide the following benefits: Website performance improvements.
Program flow using asynchronous XHR callbacks can present difficulty with readability and maintenance. ECMAScript 2015 (ES6) added the promise construct to simplify asynchronous logic. Browsers have since implemented the alternative fetch() interface to achieve the same functionality as XHR using promises instead of callbacks.
JavaScript asynchronous, event-based I/O. Influenced by systems like Ruby's Event Machine, Perl's POE or Python's Twisted. Plenty of modules available. Opera: Futhark: Opera Unite JavaScript is the server-side language used to develop services for the Opera Unite feature of the Opera browser. This is a server built into the browser.
htmx was created as an improved version of intercooler.js that did not rely on jQuery with version 1.0.0 being released in November 2020. [8] The release of htmx was a significant milestone for the project, by offering a way to utilize AJAX, CSS transitions, WebSockets , and Server-Sent Events directly in HTML using attributes.
Node.js uses libuv under the hood to handle asynchronous events. Libuv is an abstraction layer for network and file system functionality on both Windows and POSIX -based systems such as Linux, macOS , OSS on NonStop , and Unix.
Lazy loading (also known as asynchronous loading) is a technique used in computer programming, especially web design and web development, to defer initialization of an object until it is needed. It can contribute to efficiency in the program's operation if properly and appropriately used.