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Set (stylized as SET or SET!) is a real-time card game designed by Marsha Falco in 1974 and published by Set Enterprises in 1991. The deck consists of 81 unique cards that vary in four features across three possibilities for each kind of feature: number of shapes (one, two, or three), shape (diamond, squiggle, oval), shading (solid, striped, or open), and color (red, green, or purple). [2]
Qwirkle Cards, also known as Qwirkle Rummy, follows the same pattern/shape matching mechanic of Qwirkle, but uses 108 playing cards instead of the wooden tiles. Each player receives nine cards to start. Rather than placing tiles face-up in a tableau with matching edges, cards are played into stacks of matched colors or shapes.
Matching cards are removed from the game when paired. Concentration is a round game in which all of the cards are laid face down on a surface and two cards are flipped face up over each turn. The object of the game is to turn over pairs of matching cards. Concentration can be played with any number of players or as a solitaire or patience game ...
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Game Year Colors Holes Comments Mastermind: 1972 6 4 Original version Bagels [20] 1972 10 digits 3 Also played as a word game with 2- or 3-digit numbers Royale Mastermind: 1972 5 colors × 5 shapes 3 Mastermind44: 1972 6 5 For four players Grand Mastermind: 1974 5 colors × 5 shapes 4 Super Mastermind (a.k.a. Deluxe Mastermind; a.k.a. Advanced ...
In 1972, Nintendo introduced a game with a similar timer and shape-fitting mechanic named Time Shock (タイムショック), which was created by Gunpei Yokoi and featured a two-tier, circular board with 20 spaces. This variant had a central ring, which could be rotated to change the position of the shapes, adding to the challenge. [8]
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