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Of the three, only the name "Peach" would be re-used for other characters. Clue Chronicles: Fatal Illusion, Hasbro's short-lived interactive video game series set in 1938, added five characters to the usual six: Ian Masque, an eccentric millionaire who invites the original suspects and new characters to his isolated Swiss mountain estate for a ...
Adventure Point gave Clue Chronicles: Fatal Illusion 3.5 stars, calling it "a surprisingly enjoyable, if short, detective game with some decent puzzles". [24] According to the Boston Herald, the "visually rewarding" game had "glossy animation" and "detailed, sepia-toned interiors" but its compelling characters "move ... rather like puppets". [25]
The characters take on names similar to the North American version but more often than not have backstories nearer to the European. The setting is at the Hampshire Mansion, Tudor Hall in 1926 Interwar Britain. [1] [2] [3] The original author, Nigel Tappin, backed out of the project and Canadian mystery author Vicki Cameron took over, finishing ...
Chronicles of Mystery: The Scorpio Ritual; Chronicles of Mystery: The Tree of Life; Chronicles of the Sword; Chronomaster; Chuchel; Clock Tower (1995 video game) Clock Tower (1996 video game) Clock Tower II: The Struggle Within; Cluck Yegger in Escape from the Planet of the Poultroid; Clue Chronicles: Fatal Illusion; The ClueFinders; Cobra ...
Clue Chronicles: Fatal Illusion: EAI Interactive: Hasbro Interactive: Windows: 31 January 2000: Also known as Cluedo Chronicles: Fatal Illusion in Europe Myst: Masterpiece Edition: Cyan: Red Orb Entertainment, Mindscape, Cyan: Windows, Mac OS: May 2000: Remake Putt-Putt Joins the Circus: Humongous Entertainment: Infogrames: Microsoft Windows ...
The Clue series is a book series of 18 children's books published throughout the 1990s based on the board game Clue.The books are compilations of mini-mysteries that the reader must solve involving various crimes committed at the home of Reginald Boddy by six of his closest "friends".
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The German localisation was cited by as a potential learning supplement for students. [2]In a 21st century retrospective, Clue VCR Mystery Game was recognized as "a new way to play a familiar game [that] also ushered in a new type of gaming altogether".