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Rubber hose animation was the first animation style that became standardized in the American animation field. The defining feature is a curving motion that most animated objects possess, resembling the motion and physical properties of a rubber hose . [ 1 ]
William Charles Nolan (June 10, 1894 – December 6, 1954) was an American animated cartoon writer, animator, director, and artist. He is best known for creating and perfecting the rubber hose style of animation and for streamlining Felix the Cat .
This is an accepted version of this page This is the latest accepted revision, reviewed on 31 January 2025. Online horror fiction Creepypastas are horror -related legends or images that have been copied and pasted around the Internet. These Internet entries are often brief, user-generated, paranormal stories intended to scare, frighten, or discomfort readers. The term "creepypasta" originates ...
Rubber hose or Rubberhose may refer to: A hose, a flexible hollow tube; Rubber hose animation, the first animation style that became standardized in the American animation industry; Rubberhose (file system), a deniable encryption archive containing multiple file systems whose existence can only be verified using the appropriate cryptographic key
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"The rubber hose animation gradually faded away when further sophistication of the cartoons was introduced, especially by Walt Disney..." (Emphasis mine.) (Emphasis mine.) I would like to see some support for the claim made in this paragraph (at least by implication, since no other animator is mentioned) that Disney was the prime mover in this ...
Cutout animation is a form of stop-motion animation using flat characters, props and backgrounds cut from materials such as paper, card, stiff fabric or photographs. The props would be cut out and used as puppets for stop motion.
Maya Plugins are extensions for the 3D animation software Autodesk Maya. There are plugins for many different areas such as modeling, animation, and rendering. Some of them also interact with external applications (for instance renderers, game engines, or other software packages).