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EGL (Enterprise Generation Language), originally developed by IBM and now available as the EDT (EGL Development Tools) [1] open source project under the Eclipse Public License (EPL), is a programming technology designed to meet the challenges of modern, multi-platform application development by providing a common language and programming model across languages, frameworks, and runtime platforms.
EGL is an interface between Khronos rendering APIs (such as OpenGL, OpenGL ES or OpenVG) and the underlying native platform windowing system. EGL handles graphics context management, surface / buffer binding, rendering synchronization, and enables "high-performance, accelerated, mixed-mode 2D and 3D rendering using other Khronos APIs."
At the time, a book on the principles of programming languages presented four to six (or even more) programming languages and discussed their programming idioms and their implementation at a high level. The most successful books typically covered ALGOL 60 (and the so-called Algol family of programming languages), SNOBOL, Lisp, and Prolog. Even ...
SICP has been influential in computer science education, and several later books have been inspired by its style. Structure and Interpretation of Classical Mechanics (SICM), another book that uses Scheme as an instructional element, by Gerald Jay Sussman and Jack Wisdom; Software Design for Flexibility, by Chris Hanson and Gerald Jay Sussman
Coders at Work: Reflections on the Craft of Programming (ISBN 1-430-21948-3) is a 2009 book by Peter Seibel comprising interviews with 15 highly accomplished programmers. The primary topics in these interviews include how the interviewees learned programming, how they debug code, their favorite languages and tools, their opinions on literate ...
Computer programming (often shortened to programming or coding) is the process of designing, writing, testing, debugging, and maintaining the source code of computer programs. This source code is written in one or more programming language. The purpose of programming is to create a set of instructions that computers use to perform specific ...
A programming language specification can take several forms, including the following: An explicit definition of the syntax and semantics of the language. While syntax is commonly specified using a formal grammar, semantic definitions may be written in natural language (e.g., the approach taken for the C language), or a formal semantics (e.g., the Standard ML [3] and Scheme [4] specifications).
Programming involves activities such as analysis, developing understanding, generating algorithms, verification of requirements of algorithms including their correctness and resources consumption, and implementation (commonly referred to as coding [1] [2]) of algorithms in a target programming language.