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In C++, associative containers are a group of class templates in the standard library of the C++ programming language that implement ordered associative arrays. [1] Being templates, they can be used to store arbitrary elements, such as integers or custom classes.
In computer science, an associative array, map, symbol table, or dictionary is an abstract data type that stores a collection of (key, value) pairs, such that each possible key appears at most once in the collection. In mathematical terms, an associative array is a function with finite domain. [1] It supports 'lookup', 'remove', and 'insert ...
Although std::map is typically implemented using a self-balancing binary search tree, C++11 defines a second map called std::unordered_map, which has the algorithmic characteristics of a hash table. This is a common vendor extension to the Standard Template Library (STL) as well, usually called hash_map , available from such implementations as ...
Provides the class std::inplace_vector, analogous to std::vector with a fixed capacity defined at compile time. <map> Provides the container class templates std::map and std::multimap, sorted associative array and multimap. <mdspan> Added in C++23. Provides the class template std::mdspan, analogous to std::span but the view is multidimensional ...
An associative container uses an associative array, map, or dictionary, composed of key-value pairs, such that each key appears at most once in the container. The key is used to find the value, the object, if it is stored in the container.
Map functions can be and often are defined in terms of a fold such as foldr, which means one can do a map-fold fusion: foldr f z . map g is equivalent to foldr (f . g) z. The implementation of map above on singly linked lists is not tail-recursive, so it may build up a lot of frames on the stack when called with a large list. Many languages ...
It's a classic tale: You have last-minute guests coming over for dinner or a bake sale fundraiser you didn't find out about until the night before—and now you need to concoct some tasty treats ...
If a symbol is unknown, the Lisp reader creates a new symbol. In Common Lisp, symbols have the following attributes: a name, a value, a function, a list of properties and a package. [6] In Common Lisp it is also possible that a symbol is not interned in a package. Such symbols can be printed, but when read back, a new symbol needs to be created.