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The Corrupted Blood debuff being spread among characters in Ironforge, one of World of Warcraft's in-game cities. The Corrupted Blood incident (also known as the World of Warcraft pandemic) [1] [2] took place between September 13 and October 8, 2005, in World of Warcraft, a massively multiplayer online role-playing game (MMORPG) developed by Blizzard Entertainment.
Within the plot, characters could die up to three times before being permanently dead. Some members played multiple characters, including ghost versions of themselves. Dream uses a separate Minecraft account to play as DreamXD, the god of the Dream SMP and who has canon access to creative mode. [9] [6]
Wowpedia began as WoWWiki on 24 November 2004 as a source of information pertaining to the World of Warcraft universe, including the RTS games, novels, the RPG reference books, manga, and other written sources, along with the WoW expansion packs from The Burning Crusade to Dragonflight and the Classic releases.
The original Thottbot was a news aggregator created by Bill "Aftathott" Dyess, founder of the EverQuest guild "Afterlife", in March 2001. Its purpose was to comb various video game websites for news and information on a number of MMORPGs with a focus on EverQuest, and later grew to include other games such as PlanetSide, Meridian 59, Dark Age of Camelot, and World of Warcraft. [4]
M. Mafia Wars; Maguss; Manga Fighter; Mankind (video game) MapleStory Adventures; Marvel Heroes (video game) Marvel Super Hero Squad Online; Master X Master
Delete per nom. As the nominator says, these mobs are not really distinct "characters" and are more or less gameplay elements with little notability attached to their names. This list isn't really warranted, and is better off removed for the time being. Magneton Considerer: Pokelego999 01:25, 21 December 2024 (UTC)
Biotech entrepreneur Vivek Ramaswamy, the recently announced co-leader of the so-called Department of Government Efficiency (DOGE), teased plans for "mass reductions" in the federal workforce and ...
After a month or so of large scale protests, Blizzard invited the Nostalrius team to the Blizzard HQ to present the case for Vanilla. An eighty-page "post-mortem" document describing the development of Nostalrius, the problems that happened and some marketing strategies was presented to Blizzard, and after some time, released on the Nostalrius forums.