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  2. Cel shading - Wikipedia

    en.wikipedia.org/wiki/Cel_shading

    Finally, a Sobel filter or similar edge-detection filter is applied to the normal and depth textures to generate an edge texture. Texels on detected edges are black, while all other texels are white. Finally, the edge texture and the color texture are composited to produce the final rendered image.

  3. File:Blender shader node editor showcasing a Moldy Gold ...

    en.wikipedia.org/wiki/File:Blender_shader_node...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  4. Help:Table - Wikipedia

    en.wikipedia.org/wiki/Help:Table

    An "image" in the form of a table is much more convenient to edit than an uploaded image. If all the cells in a row are empty the cells still show up. If the header cell is also empty for that row all the cells show up, but they are narrow. That can be fixed with a simple <br> in one of the cells. That is what is done here:

  5. Polygon mesh - Wikipedia

    en.wikipedia.org/wiki/Polygon_mesh

    For any given edge, the number of outgoing edges may be arbitrary. To simplify this, winged-edge meshes provide only four, the nearest clockwise and counter-clockwise edges at each end. The other edges may be traversed incrementally. The information for each edge therefore resembles a butterfly, hence "winged-edge" meshes.

  6. Typographic alignment - Wikipedia

    en.wikipedia.org/wiki/Typographic_alignment

    In typesetting and page layout, alignment or range is the setting of text flow or image placement relative to a page, column (measure), table cell, or tab (and often to an image above it or under it). The type alignment setting is sometimes referred to as text alignment, text justification, or type justification.

  7. Alpha compositing - Wikipedia

    en.wikipedia.org/wiki/Alpha_compositing

    A color spectrum image with an alpha channel that falls off to zero at its base, where it is blended with the background color.. In computer graphics, alpha compositing or alpha blending is the process of combining one image with a background to create the appearance of partial or full transparency. [1]

  8. Mesh generation - Wikipedia

    en.wikipedia.org/wiki/Mesh_generation

    A mesh need not be simplicial because an arbitrary subset of nodes of a cell is not necessarily a cell: e.g., three nodes of a quad does not define a cell. However, two cells intersect at cells: e.g. a quad does not have a node in its interior. The intersection of two cells may be several cells: e.g., two quads may share two edges.

  9. Image stitching - Wikipedia

    en.wikipedia.org/wiki/Image_stitching

    Two images stitched together. The photo on the right is distorted slightly so that it matches up with the one on the left. Image stitching or photo stitching is the process of combining multiple photographic images with overlapping fields of view to produce a segmented panorama or high-resolution image.