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Jordan Mechner (born June 4, 1964) [3] is an American video game designer, author, screenwriter, filmmaker, and former video game programmer. [4] A major figure in the development of cinematic video games [5] and a pioneer in video game animation, [6] he began his career designing and programming the bestselling 1984 martial arts game Karateka for the Apple II while a student at Yale University.
The Last Express is an adventure video game designed by Jordan Mechner and published by Broderbund in 1997 for PC. Players take on the role of an American who accepts an invite by a friend to join them on the Orient Express, days before the start of World War I, only to become involved in a maelstrom of treachery, lies, political conspiracies, personal interests, romance and murder, upon ...
Jordan Mechner finished writing the story for a graphic novel in 2007. The novel was written by A.B. Sina, and illustrated by Alex Puvilland and LeUyen Pham. It was released by First Second Books in autumn 2008. [60] [61] The story follows two Princes, jumping between the 9th and 13th centuries. Although it belongs to the franchise the plot is ...
Prince of Persia: The Sands of Time is a 2010 action fantasy film directed by Mike Newell from a screenplay by Boaz Yakin, Doug Miro, and Carlo Bernard, based on the video game series Prince of Persia created by Jordan Mechner. The film stars Jake Gyllenhaal, Ben Kingsley, Gemma Arterton, and Alfred Molina.
[6] [10] Series creator Jordan Mechner was brought in as a creative consultant, and co-authored the scenario; the cutscene dialogue was written by John Morgan. [1] [11] Mechner was brought on board after finishing work on The Last Express. [12] He never felt connected to the project, saying that it was always the brainchild of producer Andrew ...
Jordan, 36, and his wife JoJo Fletcher enjoyed a "morning doughnut run" on Thursday, Dec. 5 — just two days after the trailer release for Aaron's upcoming Netflix docuseries, Aaron Rodgers ...
Prince of Persia is a 1989 cinematic platform game developed and published by Broderbund for the Apple II.It was designed and implemented by Jordan Mechner.Taking place in medieval Persia, players control an unnamed protagonist who must venture through a series of dungeons to defeat the evil Grand Vizier Jaffar and save an imprisoned princess.
Jordan Mechner, scenario writer and game designer for The Sands of Time, at WonderCon 2010. Mechner created the scenario and wrote the game's script. [12] While doing his research for the script, Mechner read a translation of the Shahnameh, an epic poem written by Ferdowsi between the 10th and 11th century. Reading it through helped Mechner ...