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  2. Uniform memory access - Wikipedia

    en.wikipedia.org/wiki/Uniform_memory_access

    Uniform memory access. Uniform memory access (UMA) is a shared memory architecture used in parallel computers. All the processors in the UMA model share the physical memory uniformly. In an UMA architecture, access time to a memory location is independent of which processor makes the request or which memory chip contains the transferred data.

  3. Cycles per instruction - Wikipedia

    en.wikipedia.org/wiki/Cycles_per_instruction

    Cycles per instruction. In computer architecture, cycles per instruction (aka clock cycles per instruction, clocks per instruction, or CPI) is one aspect of a processor 's performance: the average number of clock cycles per instruction for a program or program fragment. [1] It is the multiplicative inverse of instructions per cycle.

  4. Comparison of instruction set architectures - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_instruction...

    An instruction set architecture (ISA) is an abstract model of a computer, also referred to as computer architecture.A realization of an ISA is called an implementation.An ISA permits multiple implementations that may vary in performance, physical size, and monetary cost (among other things); because the ISA serves as the interface between software and hardware.

  5. Computer architecture - Wikipedia

    en.wikipedia.org/wiki/Computer_architecture

    In computer science and computer engineering, computer architecture is a description of the structure of a computer system made from component parts. [1] It can sometimes be a high-level description that ignores details of the implementation. [2] At a more detailed level, the description may include the instruction set architecture design ...

  6. Category:Computer architecture - Wikipedia

    en.wikipedia.org/wiki/Category:Computer_architecture

    Category:Computer hardware for articles about computer electronic components, buses, clock signals, motherboards, etc. Category:Computer storage. Category:Central processing unit. Category:Operating systems for articles about systems. Fault-tolerant design and Fault-tolerant system.

  7. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    Multithreading (computer architecture) Appearance. For threads in software, see Thread (computing). A process with two threads of execution, running on a single processor. In computer architecture, multithreading is the ability of a central processing unit (CPU) (or a single core in a multi-core processor) to provide multiple threads of execution.

  8. Microarchitecture simulation - Wikipedia

    en.wikipedia.org/wiki/Microarchitecture_simulation

    Microarchitecture simulation is an important technique in computer architecture research and computer science education. It is a tool for modeling the design and behavior of a microprocessor and its components, such as the ALU, cache memory, control unit, and data path, among others. The simulation allows researchers to explore the design space ...

  9. Computer architecture simulator - Wikipedia

    en.wikipedia.org/wiki/Computer_architecture...

    A cycle-accurate simulator is a computer program that simulates a microarchitecture on a cycle-by-cycle basis. In contrast an instruction set simulator simulates an instruction set architecture usually faster but not cycle-accurate to a specific implementation of this architecture; they are often used when emulating older hardware, where time precision is important for legacy reasons.