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The Internet checksum, [1] [2] also called the IPv4 header checksum is a checksum used in version 4 of the Internet Protocol (IPv4) to detect corruption in the header of IPv4 packets. It is carried in the IPv4 packet header, and represents the 16-bit result of the summation of the header words. [3] The IPv6 protocol does not use header checksums.
This field indicates the transport layer protocol of the datagram following this header. The value is set to 4 for IP in IP. Not to be mistaken with value 4 in the Version field, which indicates IPv4. Header Checksum: 16 bits This field is the IP checksum of outer header. Source IP Address: 32 bits This field is the IP address of the encapsulator.
Usually, the second sum will be multiplied by 2 16 and added to the simple checksum, effectively stacking the sums side-by-side in a 32-bit word with the simple checksum at the least significant end. This algorithm is then called the Fletcher-32 checksum. The use of the modulus 2 16 − 1 = 65,535 is also generally implied. The rationale for ...
Before sending a packet, the checksum is computed as the 16-bit ones' complement of the ones' complement sum of all 16-bit words in the header. This includes the Header Checksum field itself, which is set to zero during computation. The packet is sent with Header Checksum containing the resulting value. When a packet arrives at a router or its ...
This is a list of the IP protocol numbers found in the field Protocol of the IPv4 header and the Next Header field of the IPv6 header. It is an identifier for the encapsulated protocol and determines the layout of the data that immediately follows the header. Both fields are eight bits wide.
The checksum algorithms most used in practice, such as Fletcher's checksum, Adler-32, and cyclic redundancy checks (CRCs), address these weaknesses by considering not only the value of each word but also its position in the sequence. This feature generally increases the cost of computing the checksum.
When UDP runs over IPv4, the checksum is computed using a pseudo header that contains some of the same information from the real IPv4 header. [7]: 2 The pseudo header is not the real IPv4 header used to send an IP packet, it is used only for the checksum calculation. UDP checksum computation is optional for IPv4.
BSD checksum (Unix) 16 bits sum with circular rotation SYSV checksum (Unix) 16 bits sum with circular rotation sum8 8 bits sum Internet Checksum: 16 bits sum (ones' complement) sum24 24 bits sum sum32 32 bits sum fletcher-4: 4 bits sum fletcher-8: 8 bits sum fletcher-16: 16 bits sum fletcher-32: 32 bits sum Adler-32: 32 bits sum xor8: 8 bits ...