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  2. Math Blaster for 1st Grade - Wikipedia

    en.wikipedia.org/wiki/Math_Blaster_for_1st_Grade

    Math Blaster for 1st Grade is a 1999 educational video game in a line of educational products originally created by Davidson & Associates and continued by Knowledge Adventure. The game was re-released in 2000 as Math Blaster Mission 2 .

  3. Everyday Mathematics - Wikipedia

    en.wikipedia.org/wiki/Everyday_Mathematics

    In October 1999, US Department of Education issued a report labeling Everyday Mathematics one of five "promising" new math programs. [7] The debate has continued at the state and local level as school districts across the country consider the adoption of Everyday Math. Two states where the controversy has attracted national attention are ...

  4. STAR (software) - Wikipedia

    en.wikipedia.org/wiki/STAR_(software)

    STAR Reading, STAR Early Literacy and STAR Math are standardized, computer-adaptive assessments created by Renaissance Learning, Inc., for use in K–12 education.Each is a "Tier 2" assessment of a skill (reading practice, math practice, and early literacy, respectively that can be used any number of times due to item-bank technology.

  5. List of open-source software for mathematics - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source...

    It was originally known as "HECKE and Manin". After a short while it was renamed SAGE, which stands for ‘’Software of Algebra and Geometry Experimentation’’. Sage 0.1 was released in 2005 and almost a year later Sage 1.0 was released. It already consisted of Pari, GAP, Singular and Maxima with an interface that rivals that of Mathematica.

  6. Reader Rabbit: 1st Grade - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit:_1st_Grade

    The game was the second top-selling home education title across nine software retail chains (representing more than 40 percent of the U.S. market) in the week that ended on April 4, 1998. [3] It was also the seventh top-selling educational titles across 13 software chains (representing 57 percent of the U.S. market), for the week ending on ...

  7. Interactive Mathematics Program - Wikipedia

    en.wikipedia.org/.../Interactive_Mathematics_Program

    The Interactive Mathematics Program (IMP) is a four-year, problem-based mathematics curriculum for high schools. It was one of several curricula funded by the National Science Foundation and designed around the 1989 National Council of Teachers of Mathematics (NCTM) standards .

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