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Assassin's Creed Symphony is a tour across North America and Europe featuring composers who worked on the soundtracks of each game in the series, including Jesper Kyd, Lorne Balfe, Brian Tyler, Austin Wintory, Sarah Schachner, Winifred Phillips, Elitsa Alexandrova, Chris Tilton, Ryan Amon, and The Flight. [186]
Assassin's Creed is a 2007 action-adventure game developed by Ubisoft Montreal and published by Ubisoft. It is the first installment in the Assassin's Creed series. The video game was released for PlayStation 3 and Xbox 360 in November 2007.
Assassin's Creed Nexus VR is a virtual reality action-adventure game developed by Red Storm Entertainment and published by Ubisoft for virtual reality (VR) headsets Meta Quest 2, Meta Quest Pro, and Meta Quest 3. [2] Played from a first-person perspective, the game stars Ezio Auditore da Firenze, Connor, and Kassandra as its protagonists.
Assassin's Creed Mirage is an action-adventure stealth game intended to be reminiscent of older Assassin's Creed titles, being more linear and story-focused and reducing the number of role-playing elements present in recent installments of the series. Parkour, close-quarter combat, and stealth are core elements of the gameplay.
Assassin's Creed Valhalla is an action role-playing video game structured around several main story arcs and numerous optional side-missions, called "World Events". The player takes on the role of Eivor Varinsdottir (/ ˈ eɪ v ɔːr /), [7] a Viking raider, as they lead their fellow Vikings against the Anglo-Saxon kingdoms.
Assassin's Creed III features new gameplay elements such as hunting and dual wielding of weaponry. Here the protagonist Connor uses two weapons, a tomahawk and a flintlock pistol, against a group of redcoats. Assassin's Creed III is an action-adventure, stealth game set in an open world environment and played from a third-person perspective.
It was followed by Assassin's Creed Chronicles: India and Assassin's Creed Chronicles: Russia on January 12, 2016, and February 9, 2016, respectively. [2] A collection comprising all three games was released on February 9, 2016, for the same platforms, and on April 5, 2016, for the PlayStation Vita.
Ubisoft Anvil (until 2009 known as Scimitar and between 2012 and 2020 as AnvilNext) is a game engine created by Ubisoft Montreal and used in the Assassin's Creed video game series as well as other Ubisoft games.
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