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  2. Simulacra and Simulation - Wikipedia

    en.wikipedia.org/wiki/Simulacra_and_Simulation

    Simulacra and Simulation (French: Simulacres et Simulation) is a 1981 philosophical treatise by the philosopher and cultural theorist Jean Baudrillard, in which he seeks to examine the relationships between reality, symbols, and society, in particular the significations and symbolism of culture and media involved in constructing an understanding of shared existence.

  3. Simulacrum - Wikipedia

    en.wikipedia.org/wiki/Simulacrum

    A simulacrum (pl.: simulacra or simulacrums, from Latin simulacrum, meaning "likeness, semblance") is a representation or imitation of a person or thing. [1] The word was first recorded in the English language in the late 16th century, used to describe a representation, such as a statue or a painting, especially of a god .

  4. Simulation hypothesis - Wikipedia

    en.wikipedia.org/wiki/Simulation_hypothesis

    A version of the simulation hypothesis was theorized as a part of a philosophical argument on the part of René Descartes, by George Berkeley (1685–1753) with his "immaterialism" (later referred to as subjective idealism by others) [citation needed], and later by Hans Moravec. [36] [58] [59]

  5. Simulacra (disambiguation) - Wikipedia

    en.wikipedia.org/wiki/Simulacra_(disambiguation)

    A simulacra or simulacrum is a representation or imitation of a thing or person. Simulacra may also refer to: Simulacra (video game), a 2017 horror video game developed by Kaigan Games. Simulacrum (album), an album composed by John Zorn and released in 2015. Simulacra and Simulation, a 1981 philosophical treatise written by Jean Baudrillard.

  6. Modeling and simulation - Wikipedia

    en.wikipedia.org/wiki/Modeling_and_simulation

    Modeling and simulation (M&S) is the use of models (e.g., physical, mathematical, behavioral, or logical representation of a system, entity, phenomenon, or process) as a basis for simulations to develop data utilized for managerial or technical decision making.

  7. Simulated reality - Wikipedia

    en.wikipedia.org/wiki/Simulated_reality

    A well-known, albeit likely false claim of the use of simulated reality outside of virtual worlds is the Potemkin village, which has become a term to describe a faked appearance of a real situation to create a false impression.

  8. Minuteman: The Second American Revolution - Wikipedia

    en.wikipedia.org/wiki/Minuteman:_The_Second...

    In the 1977 book The Comprehensive Guide to Board Wargaming, Nicholas Palmer called the game "Partisan warfare in America leading to a full-scale contemporary Second Revolution." [ 4 ] In Issue 4 of Simulacrum , Brian Train called Minuteman one of his personal favorites, saying that "It has good repeat play value because of its randomized setup ...

  9. Live, virtual, and constructive - Wikipedia

    en.wikipedia.org/wiki/Live,_virtual,_and...

    The Simulator Construct is a combination of Virtual and Constructive (VC), and is composed of humans operating simulated devices in lieu of Live operational systems. The Simulator Construct consists of three components: A locally networked set of identical simulators typical of the environment (stand-alone simulators)