enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Parallax scrolling - Wikipedia

    en.wikipedia.org/wiki/Parallax_scrolling

    Parallax scrolling is a technique in computer graphics where background images move past the camera more slowly than foreground images, creating an illusion of depth in a 2D scene of distance. [1] The technique grew out of the multiplane camera technique used in traditional animation [ 2 ] since the 1930s.

  3. Scrolling - Wikipedia

    en.wikipedia.org/wiki/Scrolling

    Scrolling may take place in discrete increments (perhaps one or a few lines of text at a time), or continuously (smooth scrolling). Frame rate is the speed at which an entire image is redisplayed. It is related to scrolling in that changes to text and image position can only happen as often as the image can be redisplayed.

  4. Parallax (video game) - Wikipedia

    en.wikipedia.org/wiki/Parallax_(video_game)

    Parallax is a shoot 'em up video game developed by British company Sensible Software for the Commodore 64. It was released in 1986 by Ocean Software in Europe and Mindscape in North America. The game was named after its primary graphical feature, parallax scrolling , which gives the illusion of depth to side-scrolling video games .

  5. Jungle Hunt - Wikipedia

    en.wikipedia.org/wiki/Jungle_Hunt

    Jungle King, along with Moon Patrol released a month earlier, is one of the first video games which has parallax scrolling. The player controls an unnamed character moving through right-to-left scrolling scenes to rescue a woman from cannibals by swinging from vine to vine, swimming through a crocodile-infested river, avoiding rolling boulders ...

  6. Solipskier - Wikipedia

    en.wikipedia.org/wiki/Solipskier

    The idea for the game came from a brainstorming session about parallax scrolling, and was revised in fits of creativity. They paired the parallax scrolling with speed, [5] and eventually Boxleiter "blurted out with wide-eyes" that the player could "paint the terrain to determine the speed of the character". [6]

  7. 2.5D - Wikipedia

    en.wikipedia.org/wiki/2.5D

    That same year, Irem's Moon Patrol was a side-scrolling run & gun platform-shooter that introduced the use of layered parallax scrolling to give a pseudo-3D effect. [32] In 1985, Space Harrier introduced Sega's " Super Scaler " technology that allowed pseudo-3D sprite-scaling at high frame rates , [ 33 ] with the ability to scale 32,000 sprites ...

  8. Best mattresses for side sleepers (and scrolling through ...

    www.aol.com/best-mattresses-side-sleepers...

    Put a finger down if you've ever woken up with back, neck, or shoulder pain after watching TikToks in bed.For people like you who spend a good chunk of the night resting or snoozing on your side ...

  9. Video game graphics - Wikipedia

    en.wikipedia.org/wiki/Video_game_graphics

    A side-scrolling game or side-scroller is a video game in which the viewpoint is taken from the side, and the onscreen characters generally can only move, to the left or right. Games of this type make use of scrolling computer display technology, and sometimes parallax scrolling to suggest added depth.