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  2. Planet Michael - Wikipedia

    en.wikipedia.org/wiki/Planet_Michael

    Martin Biallas, CEO of SEE Virtual Worlds, stated that the gameplay would have "focused on Jackson's dance moves and adhere to his credo of nonviolence, a departure from other online multiplayer games such as World of Warcraft". The game would have also allowed for charitable contributions. [3] The foundation of the game was to be based on ...

  3. ourWorld - Wikipedia

    en.wikipedia.org/wiki/Ourworld

    ourWorld combined an online virtual world with a range of casual gaming activities. [1] Each player had an avatar and a condo which could be decorated. An in-game currency, "Flow", was earned by talking, dancing, eating and drinking, and playing games. Flow could be exchanged for experience points and coins. ourWorld operated on

  4. Smeet - Wikipedia

    en.wikipedia.org/wiki/Smeet

    Smeet was a browser-based virtual world video game developed in Berlin, Germany. [1] Smeet is a browser based 3D social multiplayer online game. [2] The game was developed by Smeet Communications GmbH. [3]

  5. Mourning the decline of 3D virtual worlds - AOL

    www.aol.com/news/2010-03-01-mourning-the-decline...

    These days, social games like Farmville and Mafia Wars have captured the attention of a large part of the gaming and technology industries. But it wasn't so long ago that another game seemed to be ...

  6. Whirled - Wikipedia

    en.wikipedia.org/wiki/Whirled

    Whirled was a virtual world website and video game created by Three Rings Design. Its Open Beta stage was announced at the Game Developers Conference in 2007. It makes use of Adobe Flash as an applet embedded into the website while also having pages of HTML and JavaScript in a sidebar to allow players to manage their friends list and browse ...

  7. Second Life - Wikipedia

    en.wikipedia.org/wiki/Second_Life

    In many ways, Second Life is similar to massively multiplayer online role-playing video games; nevertheless, Linden Lab is emphatic that their creation is not a game: "There is no manufactured conflict, no set objective." [11] The virtual world can be accessed freely via Linden Lab's own client software or via alternative third-party viewers.

  8. SmallWorlds - Wikipedia

    en.wikipedia.org/wiki/SmallWorlds

    The virtual world used Adobe Flash and ran inside a web browser, as Google Chrome was most recommended when playing this game. It integrated with YouTube, Flickr, SoundCloud, and a number of other Web 2.0 services. The game had thousands of players, peaking in 2012 with a total of 3.8 million visits globally from July to August. [2]

  9. The Sims at 25: How a virtual dollhouse took over the world

    www.aol.com/sims-25-virtual-dollhouse-took...

    The Sims has come in for more criticism over the years for its racial representation. American content creator Amira, known as Xmiramira online, created a custom skin tone pack for The Sims 4 that ...