enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Iterative deepening depth-first search - Wikipedia

    en.wikipedia.org/wiki/Iterative_deepening_depth...

    function Depth-Limited-Search-Backward(u, Δ, B, F) is prepend u to B if Δ = 0 then if u in F then return u (Reached the marked node, use it as a relay node) remove the head node of B return null foreach parent of u do μ ← Depth-Limited-Search-Backward(parent, Δ − 1, B, F) if μ null then return μ remove the head node of B return null

  3. Depth-first search - Wikipedia

    en.wikipedia.org/wiki/Depth-first_search

    A depth-first search ordering (not necessarily the lexicographic one), can be computed by a randomized parallel algorithm in the complexity class RNC. [14] As of 1997, it remained unknown whether a depth-first traversal could be constructed by a deterministic parallel algorithm, in the complexity class NC .

  4. Search algorithm - Wikipedia

    en.wikipedia.org/wiki/Search_algorithm

    This class also includes various tree search algorithms, that view the elements as vertices of a tree, and traverse that tree in some special order. Examples of the latter include the exhaustive methods such as depth-first search and breadth-first search, as well as various heuristic-based search tree pruning methods such as backtracking and ...

  5. Tree traversal - Wikipedia

    en.wikipedia.org/wiki/Tree_traversal

    In depth-first search (DFS), the search tree is deepened as much as possible before going to the next sibling. To traverse binary trees with depth-first search, perform the following operations at each node: [3] [4] If the current node is empty then return. Execute the following three operations in a certain order: [5] N: Visit the current node.

  6. Topological sorting - Wikipedia

    en.wikipedia.org/wiki/Topological_sorting

    An alternative algorithm for topological sorting is based on depth-first search.The algorithm loops through each node of the graph, in an arbitrary order, initiating a depth-first search that terminates when it hits any node that has already been visited since the beginning of the topological sort or the node has no outgoing edges (i.e., a leaf node):

  7. A* search algorithm - Wikipedia

    en.wikipedia.org/wiki/A*_search_algorithm

    Dijkstra's algorithm, as another example of a uniform-cost search algorithm, can be viewed as a special case of A* where ⁠ = ⁠ for all x. [12] [13] General depth-first search can be implemented using A* by considering that there is a global counter C initialized with a very large value.

  8. Branch and bound - Wikipedia

    en.wikipedia.org/wiki/Branch_and_bound

    The following is the skeleton of a generic branch and bound algorithm for minimizing an arbitrary objective function f. [3] To obtain an actual algorithm from this, one requires a bounding function bound, that computes lower bounds of f on nodes of the search tree, as well as a problem-specific branching rule.

  9. Branch and price - Wikipedia

    en.wikipedia.org/wiki/Branch_and_price

    Branch and price is a branch and bound method in which at each node of the search tree, columns may be added to the linear programming relaxation (LP relaxation). At the start of the algorithm, sets of columns are excluded from the LP relaxation in order to reduce the computational and memory requirements and then columns are added back to the LP relaxation as needed.