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  2. Back-face culling - Wikipedia

    en.wikipedia.org/wiki/Back-face_culling

    If multiple surfaces face towards the camera, then additional use of methods such as Z-buffering or the Painter's algorithm may be necessary to ensure the correct surface is rendered. Back-face culling is typically quite a cheap test, only requiring a dot product to be calculated, and so it is often used as a step in the graphical pipeline that ...

  3. Match moving - Wikipedia

    en.wikipedia.org/wiki/Match_moving

    Match moving, by contrast, is typically a software-based technology, applied after the fact to normal footage recorded in uncontrolled environments with an ordinary camera. Match moving is primarily used to track the movement of a camera through a shot so that an identical virtual camera move can be reproduced in a 3D animation program.

  4. Camera auto-calibration - Wikipedia

    en.wikipedia.org/wiki/Camera_auto-calibration

    In contrast to classic camera calibration, auto-calibration does not require any special calibration objects in the scene. In the visual effects industry, camera auto-calibration is often part of the "Match Moving" process where a synthetic camera trajectory and intrinsic projection model are solved to reproject synthetic content into video.

  5. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is available for Windows 8.1 and above, and Mac OS X 10.13 and above. [244] [245] Blender 2.80 was the last release that had a version for 32-bit systems (x86). [246] Blender 2.76b was the last supported release for Windows XP, and version 2.63 was the last supported release for PowerPC.

  6. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    BBSETTINGS - Blockbench settings; BBTHEME - Blockbench theme; BBKEYMAP - Blockbench keybindings; BOL – used for levels on Poing!PC; DBPF – The Sims 2, DBPF, Package; DDZ – a file which can only be used by the "daydreamer engine" created by "fever-dreamer", a program similar to RAGS, it's mainly used to make somewhat short games.

  7. MB-Lab - Wikipedia

    en.wikipedia.org/wiki/MB-Lab

    The software is designed as a laboratory [5] in constant evolution and includes both consolidated algorithms as the 3D morphing and experimental technologies, as the fuzzy mathematics used to handle the relations between human parameters, the non-linear interpolation [6] used to define the age, mass and tone, the auto-modelling engine based on body proportions and the expert system used to ...

  8. Dolly zoom - Wikipedia

    en.wikipedia.org/wiki/Dolly_zoom

    At the bottom of the image is a plan view showing the camera moving back while zooming in, illustrating how the effect is achieved. In the video inset, the object moves with the camera and it does not zoom, so the FOV does not change; thus there is no dolly effect.

  9. Movie camera - Wikipedia

    en.wikipedia.org/wiki/Movie_camera

    In 1889, he would patent a moving picture camera in which the film moved continuously. Another film camera was designed in England by Frenchman Louis Le Prince in 1888. He had built a 16 lens camera in 1887 at his workshop in Leeds. The first 8 lenses would be triggered in rapid succession by an electromagnetic shutter on the sensitive film ...