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  2. Remote camera - Wikipedia

    en.wikipedia.org/wiki/Remote_camera

    A remote camera, also known as a trail camera or game camera, is a camera placed by a photographer in areas where the photographer generally cannot be at the camera to snap the shutter. This includes areas with limited access, tight spaces where a person is not allowed, or just another angle so that the photographer can simultaneously take ...

  3. List of digital camera brands - Wikipedia

    en.wikipedia.org/wiki/List_of_digital_camera_brands

    Primos - trail cameras; RCA - camcorders capable of taking stills; previously offered compact digital cameras; Reconyx - trail cameras; RED - Digital cinema cameras; Rencay - digital scan backs; Samyang Optics - photographic lenses: autofocus lenses, manual focus lenses, DSLRs, cinema lenses (also under Xeen brand) ScoutGuard - trail cameras

  4. Virtual camera system - Wikipedia

    en.wikipedia.org/wiki/Virtual_camera_system

    This is an accepted version of this page This is the latest accepted revision, reviewed on 12 January 2025. System to display a view of a 3D virtual world Virtual camera system demo showing parameters of the camera that can be adjusted Part of a series on Video game graphics Types 2.5D & 3/4 perspective First-person view Fixed 3D Full motion video based game Graphic adventure game Isometric ...

  5. Game camera - Wikipedia

    en.wikipedia.org/?title=Game_camera&redirect=no

    This page was last edited on 19 February 2019, at 09:58 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  6. Telescope with world’s largest digital camera will be a ‘game ...

    www.aol.com/world-largest-digital-camera-game...

    On a mountaintop in northern Chile, the world’s largest digital camera is preparing to power up. Its mission is simple yet ambitious — to photograph the entire night sky in extreme detail and ...

  7. Third-person (video games) - Wikipedia

    en.wikipedia.org/wiki/Third-person_(video_games)

    There are primarily three types of camera systems in games that use a third-person view: the "tracking camera systems" in which the camera simply follows the player's character; the "fixed camera systems" in which the camera positions are set during the game creation; and the "interactive camera systems" that are under the player's control.

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