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  2. Visual design elements and principles - Wikipedia

    en.wikipedia.org/wiki/Visual_design_elements_and...

    Download as PDF; Printable version; In other projects Wikidata item; Appearance. move to sidebar hide. Visual design elements and principles may refer to: Design ...

  3. Elements of art - Wikipedia

    en.wikipedia.org/wiki/Elements_of_art

    Color is an element consisting of hues, of which there are three properties: hue, chroma or intensity, and value. [3] Color is present when light strikes an object and is reflected back into the eye, a reaction to a hue arising in the optic nerve. [6] The first of the properties is hue, which is the distinguishable color, like red, blue or ...

  4. Loop (music) - Wikipedia

    en.wikipedia.org/wiki/Loop_(music)

    In music, a loop is a repeating section of sound material. Short sections can be repeated to create ostinato patterns. Longer sections can also be repeated: for example, a player might loop what they play on an entire verse of a song in order to then play along with it, accompanying themselves.

  5. Time loop - Wikipedia

    en.wikipedia.org/wiki/Time_loop

    An early example of a time loop is the 1915 Russian novel Strange Life of Ivan Osokin, where the main character gets to live his life over again but struggles to change it the second time around. [3] The episode "The Man Who Murdered Time" in the radio drama The Shadow was broadcast on 1 January 1939, about a dying scientist who invents a time ...

  6. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    A subunit of a player's turn. For example, a game may allow an action to occur only so long as the player has sufficient 'action points' to complete the action. [8] [9] action role-playing game (ARPG) A genre of role-playing video game where battle actions are performed in real-time instead of a turn-based mechanic. actions per minute (APM)

  7. Compulsion loop - Wikipedia

    en.wikipedia.org/wiki/Compulsion_loop

    A compulsion loop may be distinguished further from a core loop; while many games have a core loop of activities that a player may repeat over and over again, such as combat within a role-playing game, a compulsion loop is particularly designed to guide the player into anticipation for the potential reward from specific activities. [1]

  8. Photography - Wikipedia

    en.wikipedia.org/wiki/Photography

    This is an accepted version of this page This is the latest accepted revision, reviewed on 3 February 2025. Art and practice of creating images by recording light For other uses, see Photography (disambiguation). Photography of Sierra Nevada Photography is the art, application, and practice of creating images by recording light, either electronically by means of an image sensor, or chemically ...

  9. List of copyright case law - Wikipedia

    en.wikipedia.org/wiki/List_of_copyright_case_law

    Note: if no court name is given, according to convention, the case is from the Supreme Court of the United States.Supreme Court rulings are binding precedent across the United States; Circuit Court rulings are binding within a certain portion of it (the circuit in question); District Court rulings are not binding precedent, but may still be referred to by other courts.

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