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  2. Significant figures - Wikipedia

    en.wikipedia.org/wiki/Significant_figures

    Then, round the final result, for example, to the fewest number of significant figures (for multiplication or division) or leftmost last significant digit position (for addition or subtraction) among the inputs in the final calculation. [14] (2.3494 + 1.345) × 1.2 = 3.69 4 4 × 1.2 = 4. 4 3328 ≈ 4.4.

  3. List of educational video games - Wikipedia

    en.wikipedia.org/.../List_of_educational_video_games

    This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...

  4. JumpStart Adventures 5th Grade: Jo Hammet, Kid Detective

    en.wikipedia.org/wiki/JumpStart_Adventures_5th...

    JumpStart Adventures 5th Grade: Jo Hammet, Kid Detective covers curricula subjects such as art history, geography, math, language, science, and US History. Throughout the course of the game, which is set in the fictional city of Hooverville, the user must (while playing the role of female fifth grade detective Jo Hammet) thwart the schemes of the evil Dr. X, who is planning to destroy ...

  5. Are You Smarter than a 5th Grader? - Wikipedia

    en.wikipedia.org/wiki/Are_You_Smarter_than_a_5th...

    A sequel Are You Smarter than a 5th Grader? Game Time was released on October 26, 2009, for Nintendo DS, Wii and Xbox 360. In 2010, Are You Smarter than a 5th Grader: Back to School was released Capcom Mobile released a game based on the game show for iOS devices called "Are You Smarter than a 5th Grader 2010" in 2009.

  6. The ClueFinders - Wikipedia

    en.wikipedia.org/wiki/The_ClueFinders

    The ClueFinders is an educational software series aimed at children aged 8–12 that features a group of mystery-solving teenagers. The series was created by The Learning Company (formerly SoftKey) as a counterpart to their Reader Rabbit series for older, elementary-aged students.

  7. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    If a positional numeral system is used, a natural way of multiplying numbers is taught in schools as long multiplication, sometimes called grade-school multiplication, sometimes called the Standard Algorithm: multiply the multiplicand by each digit of the multiplier and then add up all the properly shifted results.

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