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  2. ISTE Standards - Wikipedia

    en.wikipedia.org/wiki/ISTE_Standards

    At that time, the standards focused on technology skills in students. [1] Standards for teachers and administrators followed in 2000 and 2001, respectively. In 2007, ISTE reviewed its student standards and re-released them as the ISTE Standards for Students. Their focus became integration of technology in the classroom. [2]

  3. Computers in the classroom - Wikipedia

    en.wikipedia.org/wiki/Computers_in_the_classroom

    For example, "Teaching with Technology" is an annual survey that asks teachers about technology in the classroom. Survey findings found it was found that 38.37% of teachers said that technology has had an extremely positive impact on education and 36.63% said that technology has mostly had a positive impact on education. [17]

  4. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Teacher showing primary school students how to work a program at a primary school in Santa Fe, Mexico City. E-learning is utilized by public K–12 schools in the United States as well as private schools. Some e-learning environments take place in a traditional classroom; others allow students to attend classes from home or other locations.

  5. Technology integration - Wikipedia

    en.wikipedia.org/wiki/Technology_integration

    Technology integration is defined as the use of technology to enhance and support the educational environment. Technology integration in the classroom can also support classroom instruction by creating opportunities for students to complete assignments on the computer rather than with normal pencil and paper. [1]

  6. Educational software - Wikipedia

    en.wikipedia.org/wiki/Educational_software

    The arrival of the personal computer, with the Altair 8800 in 1975, changed the field of software in general, with specific implications for educational software. Whereas users prior to 1975 were dependent upon university or government owned mainframe computers with timesharing, users after this shift could create and use software for computers in homes and schools, computers available for ...

  7. Information Communications Technology education in the ...

    en.wikipedia.org/wiki/Information_Communications...

    The DepEd Computerization Program was implemented to help supply the schools to be ready for training its students in basic ICT programs. This program contains two packages which contain models for a computer lab and an e-classroom. These models will be used in training the students in basic ICT programs in school.

  8. Is CRT taught in K-12 schools? Congressional hearing ...

    www.aol.com/crt-taught-k-12-schools-213000346.html

    (The Center Square) – During a congressional hearing on civics education Wednesday, Democrats stated that K-12 students do not receive instruction on critical race theory. Republicans disagreed ...

  9. What Video Games Have to Teach Us About Learning and Literacy

    en.wikipedia.org/wiki/What_Video_Games_Have_to...

    Some of the schema and elements that are used in game designing can be analogously used as "frameworks for reconsidering the structures of classroom experiences, syllabi, and program development. "What we are learning from games (both creating and playing) can be used by teachers to enhance their teaching and better prepare students for ...