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Strategy is a major video game genre that focus on analyzing and strategizing over direct quick reaction in order to secure success. [1] Although many types of video games can contain strategic elements, as a genre, strategy games are most commonly defined as those with a primary focus on high-level strategy, logistics and resource management.
List of 4X video games; List of artillery video games; List of grand strategy video games; List of massively multiplayer online real-time strategy games; List of massively multiplayer online turn-based strategy games; List of multiplayer online battle arena video games; List of real-time strategy video games; List of real-time tactics video games
Evil Genius is a single-player real-time strategy and simulation video game developed by Elixir Studios and published by Sierra Entertainment, a subsidiary of Vivendi Universal Games. It was released on 28 September 2004. The game is inspired by the spy thriller genre (notably the James Bond film series), and is set in an alternative 1960s
Wholesome Games is set to launch developer Poti Poti Studio’s new puzzle game, “Is This Seat Taken?,” through the company’s Wholesome Games Presents label. The game, which is described as ...
A real-time strategy video game War Wind II: Human Onslaught: 1997: Win A real-time strategy video game: Wargame Construction Set: 1986: Amiga, ATR, C64, DOS, ST A "construction set" application that let the user build wargame scenarios and play them Wargame Construction Set II: Tanks! 1994: DOS
As the 1990s continued, 3D graphics grew popular, and gamers increasingly turned to real time strategy games. Though new tactics games continued to be released on personal computers, tactical combat became more of a component in tactical role-playing games , [ 2 ] and tactical games grew more popular on handheld consoles.
Strategy video games sometimes incorporate CMS aspects into their game economy, as players must manage resources while expanding their project. Pure CMS games differ from strategy games, however, in that "the player's goal is not to defeat an enemy, but to build something within the context of an ongoing process."
Civilization is a series of turn-based strategy video games. Sid Meier developed the first game in the series and has had creative input for most of the rest. The basic gameplay functions are similar throughout the series, namely, guiding a civilization on a macro-scale from prehistory to the present day. Crash Bandicoot: September 9, 1996: 71 ...