Search results
Results from the WOW.Com Content Network
rFactor is a computer racing simulator designed for hardcore simulation racers. [ 1 ] rFactor claimed to be the most accurate race simulator of its time. [ 1 ] Released in August 2005, it competed with games like Nascar 2003 , Live for Speed , and GTR . [ 1 ]
rFactor 2 is a computer racing simulator developed by Image Space Incorporated (taken over by Studio 397 in 2016) and released for Windows in 2013. Like its predecessor rFactor , rFactor2 is designed to be modified and used by professional racing teams for driver training and race car development.
rFpro, originally rFactor Pro, is a driving simulation software used by racing teams and car manufacturers for advanced driver-assistance systems, self-driving cars and vehicle dynamics. rFactor Pro was created in 2007 as a project of a F1 racing team, using Image Space Incorporated 's rFactor as a codebase. [ 1 ]
His early videos consisted of raw video game footage with no commentary from sim racing games such as rFactor. This would later develop into sim racing content with commentary throughout the years. [8] He reached 10,000 subscribers in 2017; [1] by 2018, he had around 86,000 subscribers.
In 2005, Image Space Incorporated released rFactor, a highly modifiable sim based on their Motor2 physics engine. Notable for its initial download-only distribution model, rFactor originally released with fictional cars and tracks. Thanks to its enthusiastic and ongoing modding community, the game has remained as one of the best racing sims around.
In March, Motorsport entered into an agreement with Luminis International to acquire Studio 397, the developer of rFactor 2 which was completed two months later. [37] [38] [39] Motorsport Games combined the Unreal graphics engine and the rFactor physics technology for NASCAR 21: Ignition, which was released on October 26 the same year.
Image Space Incorporated (ISI) is an American independent video game developer based in Ann Arbor, Michigan, specializing in the fields of video game development, man-in-the-loop simulator architectures, computer image generation, and entertainment systems integration. [2]
This page was last edited on 21 November 2021, at 15:45 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply.