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Design patterns can be viewed as formalized best practices that the programmer may use to solve common problems when designing a software application or system. Object-oriented design patterns typically show relationships and interactions between classes or objects, without specifying the final application classes or objects that are involved.
NC = P problem The P vs NP problem is a major unsolved question in computer science that asks whether every problem whose solution can be quickly verified by a computer (NP) can also be quickly solved by a computer (P). This question has profound implications for fields such as cryptography, algorithm design, and computational theory.
Software architecture pattern is a reusable, proven solution to a specific, recurring problem focused on architectural design challenges, which can be applied within various architectural styles. [ 1 ]
The most common resources are time (how many steps it takes to solve a problem) and space (how much memory it takes to solve a problem). In such analysis, a model of the computer for which time must be analyzed is required.
In computer science, message passing is a technique for invoking behavior (i.e., running a program) on a computer.The invoking program sends a message to a process (which may be an actor or object) and relies on that process and its supporting infrastructure to then select and run some appropriate code.
The consensus problem is a fundamental problem in controlling multi-agent systems. One approach to generating consensus is for all processes (agents) to agree on a majority value. In this context, a majority requires at least one more than half of the available votes (where each process is given a vote).
Thus, such problems have a complexity that is at least linear, that is, using big omega notation, a complexity (). The solution of some problems, typically in computer algebra and computational algebraic geometry, may be very large. In such a case, the complexity is lower bounded by the maximal size of the output, since the output must be written.
A pointer a pointing to the memory address associated with a variable b, i.e., a contains the memory address 1008 of the variable b.In this diagram, the computing architecture uses the same address space and data primitive for both pointers and non-pointers; this need not be the case.